Because that is such a disservice to the atmosphere and vibes that the multiplayer maps of old used to have. It aint like multiplayer has always been soulless, and now Zombies has been affected too; its that all of CoD has become soulless, empty and shallow, Zombies included. I'd argue Zombies actually is still the best in this regard, as we get maps like Citadelle or Terminus that actually have a decent atmosphere, even if not as strong as the maps of old. Multiplayer has NO soul left anymore

13 Comments

  1. Fabulous_Bison643

    Imagine those types of people are bo1 zombies fans and then you tell them that ascension is just launch

  2. Gr3yHound40_

    As a zombies fan first in this series, there really have been some incredibly creative MP map designs over the years. I particularly loved MP maps that incorporated zombies elements like the der eisendrache village in BO4.

  3. TheChimpEvent2020

    Dog, you’re showing us OLD ATMOSPHERIC maps. Now show us the current CoD maps of the generation, and throw in Warzone elements.

    The fact that yall can’t differentiate quality before and now is insane to me. There’s nothing wrong with taking MP assets, it’s how it’s used and the execution. It ain’t rocket science of why new zombies is hated when the notes are right there.

    This is a pretty bad argument when you slim it down to “hehe rocket in ascension is rocket in launch, told you so”

  4. MrChalkline

    Activision and warzone are the two problems

  5. Antiswag_corporation

    I mean CW was just campaign maps repurposed

  6. Saxman0079

    Didn’t people used to beg for open world maps and then complain about Outbreak?

  7. footlaxin

    Yes but they ADDED ATMOSHPERE, like a shit ton

  8. lucky375

    1. You’re showing maps from the older games. The older maps are a lot better and have more atmosphere than the newer maps.

    2. Doesn’t matter how good the multiplayer maps are. When I play zombies I want to play zombies. Not a warzone/multiplayer hybrid that just so happens to feature zombies.

    3. This is for the “waw and black ops 1 also ripped multiplayer and campaign maps too” crowd. That’s when zombies first started 14-16 years ago. Back then zombies was just a side mode and most of the time and resources were going towards multiplayer and campaign. Once zombies started getting it’s footing most of the parts of each map were original. By black ops 2 pretty much all of it was original accept for nuketown zombies.

    Cold war and black ops 6 using multiplayer and campaign maps again is going backwards not forwards. Don’t try and defend this nonsense.

  9. Impending_Doom25

    The problem is, the new zombies maps don’t have the creepy atmosphere that these old ass multiplayer maps had. If they actually had the atmosphere to match the zombies theme, then it wouldn’t be an issue

  10. creativeusername279

    it’s not an unfair assessment. The bar for atmosphere will always be higher for zombies maps than multiplayer.

  11. Necessary_Yam9525

    Also side note, I loved the detail that the soldiers we played as actually dressed for the occasions. Things like on snowy maps they dress in heavier gear, and on summer maps for example they dress in lighter gear. It helped immerse us even further in the environments. Now if you load up Cold War multiplayer, you’ll see John Rambo running around on a freezing cold map like WMD and somehow isnt shivering despite having no shirt on

  12. CoolButterscotch492

    Weren’t some of the first zombies maps literally Multiplayer maps?

    Nacht Der Untoten-Air Field

    Verruckt-Asylum

    Shi No Numa also used a load of assets from that one Japanese map.

    Zombies was made on scraps. The first maps were basically just multiplayer maps. It took us until Shi No to have an actually unique wonder weapon (besides the ray gun). The Marines in the first 2 maps were the generic Marine models from multiplayer.

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