Ubisoft took the time at the PC Gaming Show to showcase three upcoming games: Anno 117: Pax Romana, The Rogue Prince of Persia, and Morbid Metal.

Each title received fresh reveals, showcasing gameplay mechanics, narrative elements, and visual enhancements. These gave players a deeper look at what to expect.

The reveals also highlighted Ubisoft’s continued commitment to innovation and genre diversity. The three titles cover city-building strategy, fast-paced action platforming, and epic combat.

Anno 117: Pax Romana

First, Anno 117: Pax Romana will release on November 13 on PlayStation 5, Xbox Series X|S, Amazon Luna, and PC via Steam, Epic Games, and Ubisoft Connect.

This title is the most ambitious installment in the series to date. It is also one of the largest games ever made about the Roman Empire.

In Anno 117: Pax Romana, players will embark on their journey as a newly appointed governor.

The Emperor has sent them to build and lead several provinces across the Empire, from the beautiful heartlands of Latium to the mysterious Celtic wetlands of Albion.

The Rogue Prince of Persia

 

Meanwhile, Evil Empire’s The Rogue Prince of Persia is a fast-paced 2D action-platforming roguelite.

The game celebrated its first year in Steam Early Access, where it has radically evolved through constant updates and content additions.

As of now, the game is nearing its final “1.0” release on Steam and other platforms by August 2025.

Players will guide The Prince on his quest for redemption to save his people of Ctesiphon from the Huns, masters of shamanic magic.

The Prince will try new paths, new builds for each run, and rely on the support of those close to him to save his kingdom and prove his worth to his family.

Morbid Metal

Lastly, Screen Juice’s Morbid Metal is a hack-and-slash action roguelite. Players can progress through levels by fighting hordes of enemies and powerful bosses in various environmental biomes.

The biomes range from desolate wastelands of the far future to overgrown ruins of mankind. The levels are also semi-procedurally generated.

Players can shapeshift between multiple characters in real-time, all with unique active abilities and stylish attacks.

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