Now you know which models (agent skins) to pick in CS2.

34 Comments

  1. i dont think the size effects the models beyond the ones with the bag. at least personally dont think of it as a disadvantage. what they do effect though in some games is information and call outs. if you know on the other team there is only one sally and you watcher her kill you and then you see spectating a different agent is on site than the one that killed you you can call 2 on that site when if every agent looked the same you couldnt do that

  2. if the hitboxes are all the same size. maybe you want to play the biggest one so people “hit you” but not really. bf5 has an agent with a cape, he’s actually kinda hard to hit

  3. The hitboxes might be the same, but I think it's still making a difference spotting parts of the enemies (when they are jiggle peeking / turning around a corner etc)

  4. I only got trapper because she only wears slippers on her feet, but this is a nice advantage to have I guess

  5. really wish they never added agents still think it takes away from the raw gameplay that cs is known for when peoples hitboxes dont line up and people who would abuse certain agents to be near invisible on some spots on certain maps

  6. I read somewhere valve saying EVERY hit box is the same regardless of how an enemy looks. Which is true?

  7. In a game that already gaslights my movement and aim I just love having random playetmodels that don't line up with their hitboxes.

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