It’s OK guys, my 5080 is cosplaying a 1080.

33 Comments

  1. Alucard-VS-Artorias

    ![gif](giphy|mT1SJO4ZXMKE8)

    Me rooting for FromSoftware since I can’t afford to upgrade my PC in this coming terrible economy.

  2. Bydlak_Bootsy

    Unreal Engine 5 is still unmatched. 

  3. Dreadlight_

    If they coded like it was 2009 I doubt the performance would be bad.

  4. ChromaticRaven

    I don’t get it, is the game running bad on the 50 series?

  5. snyderling

    When I read “Still codes like it’s 2009,” my first thought was “Actually optimized their games.”

  6. OiItzAtlas

    Don’t worry people will still buy them. I am still shocked that monster hunter wilds hit top of the charts with how terribly optimised it is compared to it’s blury appearance.

  7. dankzero1337

    Wait, so they optimize their games since it’s 2009? I’m pretty sure only modern devs have this problem

  8. Cokeinmynostrel

    went from a 2060 to a 5070 and its nice and fast, reflections are better, fog is foggier and round things are roundier but yeah its not super exciting like going from Atari to Playstation. we need better software more than hardware at this point.

  9. CharlesEverettDekker

    FSW aint gonna change and optimize shit. ER and NightReign already sold like 15+ mil copies on PC alone and since basically nothing changed for ER from launch to this day, why would they change it in the future?

  10. NA_0_10_never_forget

    There was no upscaling AI crutch in 2009

  11. MelvinSmiley83

    Japanese devs dropped the ball really hard in the last years with the optimization of their games, just when japanese games became very poplular on pc and sales are through the roof. They will lose the pc market if they continue doing that.

  12. PermissionSoggy891

    >Monster Hunter Wilds developed by Capcom

    >Elden Ring Nightreign developed by From Software

    >both use completely different engines

    >they don’t even have the same publisher

    I think it’s more that consoles are more popular in Japan, therefore Japanese developers spend more time on those versions and focus less on PC version. I haven’t played either of these games, but MH Wilds doesn’t look like it should be running as poorly as it does on “new” hardware, and ER Nightreign should just be more ER which doesn’t run that terribly now (at least on PC)

  13. TrickOut

    Japanese devs just aren’t good at PC porting yet, they basically have only developed for two consoles until they recently started to tap into the Pc community for more revenue.

    It will take time but they will get better at developing for PC.

  14. 1Pawelgo

    That makes zero sense for the point you’re trying to make. In 2009, the was majority of games were well optimized with a few notable black sheep.

  15. illstealyourRNA

    Nightreign runs fine in my machine.
    (3080, ryzen 7 5800x3d ,32 gigs of ddr4)

  16. xGOLD-N

    Nothing like an overly intensive, graphically demanding game be less that 70GBs. This man knows how to optimize a game. 😂

  17. NerdWithAMotorcycle

    Time it self, I don’t think so. It does like melting its cables tho

  18. IthrowAwayYourAdvice

    Fromsoftware has always had terrible PC ports and terrible optimization practices, they get away with it because fanboyism is so toxic and rampant, Elden Ring is what happens when inexperienced devs have to code for low level API, a stuttering mess.

  19. WoodooTheWeeb

    Wait does eldenring nightreign runs like shit, what is the problem with it? I haven’t heard anybody mention bad performance on it + the game is more cpu heavy than gpu that’s for sure

  20. Inksplash-7

    Nightreign (cracked) runs well on my end, so it could be EAC

    MH Wilds on the other hand… Its performance issues come from Denuvo

  21. It’s so funny to see how at first 90% of people defend bad performance when it’s a “beta” (even if the release is like 2 months away, so there is no way it will be fixed until then) or EVEN when a game releases with bad performance because “give them time, they’ll fix it with updates” and later on these people complain about this exact issue.

    But guess what, devs/publisher don’t care about polishing games if you all preorder for a skin or two or some other useless preorder bonus because: why should they put money and time into optimising the game when they already got paid by you?

  22. CrustyPotatoPeel

    Monster Hunter Wilds is an embarrassment. Looks mediocre by modern standards with a drab color palette and tons of muddy textures, while needing top of the line specs for consistent 60 fps.

  23. JohnThursday84

    The developer of Rollercoaster Tycoon wins. He did everything in Assembly to get the most out of the hardware.

  24. Radical_Swine

    Wait, does nightreign run awfully? Elden ring ran decently on my 2050 mobile. I assumed Nightreign would probably run smoother than its larger older brother

  25. razingstorm

    Performs pretty great on my 5080. What’s the CPU here, an abacus?

    EDIT: Sorry for being glib, I read more of the thread. You have the same system I do basically, and I have none of these issues and MH: Wilds runs extremely well at 4k. I’d be looking at Windows re-installs, checking drivers, etc. or other components.

  26. Silent_Reavus

    Remember, if their online features aren’t complete dogshit they risk being expatriated from Japan

  27. Mikasaaaa-chan

    I can run it sort of fine sometimes 🥲

  28. 4skinBalaclava

    Dev who still fucking ties gameplay tp FPS like it’s 1890

  29. bwong1006491

    Can’t trust a dev whose used to designing games for handhelds. They don’t know how to budget all that extra power lol.

Write A Comment