Game acting weird recently, every minute I got this frames bug. Good ping, No Packet loss… Same happening in offline matches with bots, frametime seems to be spiking to 100+ ms when this happens.
Started happening to me and a friend as well after the recent update
SleepinBoomerYT
Happens to me aswell. A temporary fix is restarting steam
MrCraft1124
+1 And most of the time it’s accompanied by this log:
[Client] Async tick packet send callback is 0.0ms late!
[Client] Last server executed command is 55771 on tick 59146. Duplicating command 55769 2x to catch up. New outgoing command is 55771
[Client] Async tick packet send callback is 0.1ms late!
[Client] Last server executed command is 56944 on tick 60319. Duplicating command 56942 2x to catch up. New outgoing command is 56944
Never had that lag before hands animation update, also doesn’t matter wheter I use predictions or not.
Hightemplar420
Someone posted a similar issue and found it had to do with his wireless headset? Shocking as it sounds just test that one out. If not, try lowering your advanced video settings and res.
j0hnc00k
I’ve commented this before – had it myself..
Check your rate in console isn’t higher than “786432” – I had my old CS:GO config and had rate higher than that for years with no issues, or go to settings and check your network setting (Max Acceptable Game Traffic Bandwidth) isn’t set to “Extremely Limited” etc
Fixed it for me after months of wondering why..
Edit: if you have it higher than 786432 in a CFG it for some reason bugs out and makes it lag
riade3788
Happening to me as well
slope93
+1 This has been happening to me for a few months! I don’t know why, and its not a super recent occurrence.
No warnings about jitter or ping or FPS. Hardwired 500Mbps ethernet, new-ish built PC from 4 years ago.
7 Comments
Started happening to me and a friend as well after the recent update
Happens to me aswell. A temporary fix is restarting steam
+1 And most of the time it’s accompanied by this log:
[Client] Async tick packet send callback is 0.0ms late!
[Client] Last server executed command is 55771 on tick 59146. Duplicating command 55769 2x to catch up. New outgoing command is 55771
[Client] Async tick packet send callback is 0.1ms late!
[Client] Last server executed command is 56944 on tick 60319. Duplicating command 56942 2x to catch up. New outgoing command is 56944
Never had that lag before hands animation update, also doesn’t matter wheter I use predictions or not.
Someone posted a similar issue and found it had to do with his wireless headset? Shocking as it sounds just test that one out. If not, try lowering your advanced video settings and res.
I’ve commented this before – had it myself..
Check your rate in console isn’t higher than “786432” – I had my old CS:GO config and had rate higher than that for years with no issues, or go to settings and check your network setting (Max Acceptable Game Traffic Bandwidth) isn’t set to “Extremely Limited” etc
Fixed it for me after months of wondering why..
Edit: if you have it higher than 786432 in a CFG it for some reason bugs out and makes it lag
Happening to me as well
+1 This has been happening to me for a few months! I don’t know why, and its not a super recent occurrence.
No warnings about jitter or ping or FPS. Hardwired 500Mbps ethernet, new-ish built PC from 4 years ago.
Its been driving me mad