We need reduction of visual recoil on pistols. You literally can’t see your target.

11 Comments

  1. VikingFuneral-

    Maybe try not trying to shoot at targets 30m away with your pistol.

  2. Squelf_The_Elf

    In as neutral a manner as this can be said. This is only a problem on m+k. On a controller, aim assist carries enough for visual clarity to not matter. This is why target acquisition and sights used etc matter less to the average controller player, which in turn is why problems like this are actually all over, on many different weapons.

    The long and short of it is that more console players exist, so more controller players, (at least players with aim assist, modded input devices are a different discussion) even before controller players on PC. And so this problem, and many other problems to do with visual clarity (holy fuck fire and smoke and explosion effects everywhere all the time) and target aquisition will likely never be addressed.

    If anyone has a problem with what is said here, I don’t see why, because all of these are just facts. There is no easy way to say this neutrally because it is a problem for one input method, that the other (combined with bad game design) is the root cause of.

  3. ALL OF THESE THINGS EXIST BECAUSE THEY WANT TO NOT LET MNK BE EVEN REMOTELY COMPETITIVE

  4. WillisBeTalkin

    i know when i cant see my target because of the visual recoil is when i am on target with my shots lol

  5. bradosteamboat

    Like, it’s a pistol. Your not supposed to be able to use it as a viable loadout gun. And even when you do use it in a pinch for like the 1st engagement (or in gulag) it’s very close range just aim at the chest and your fine. The amount of folk that see pistol recoil as just another excuse to moan about aim assist is just embarrassing. Like get some new material folks

Write A Comment