For those who want to know the story behind these glitches: In the original Pacman game, the level is stored in 8-bit bytes, which means that the maximum number it can handle is 255. So when you reach level 256, the game thinks that it goes back to level 0.
In addition, the game is programmed to show all the fruits collected when you are below level 8. Since it thinks you are at level 0, it tries to show every berry we have collected through level 255. It can’t do that either, causing a glitch.
ContinuumGuy
Waka-waka-waka-waka-waka-waka
donkeyboarder
We got a kill screen over here.
Small-Physics1507
Crazy we almost got puk man, but because the devs realized that could be made into an English slur, they changed it to Pac Man. Thank you, English language.
another_bot_probably
Neat! I happened to wear a pacman shirt today without even realizing this.
PrestonRoad90
My introduction to Pac-Man was on Microsoft Return of Arcade for the floppy disk
7 Comments
Greatest game ever!
For those who want to know the story behind these glitches: In the original Pacman game, the level is stored in 8-bit bytes, which means that the maximum number it can handle is 255. So when you reach level 256, the game thinks that it goes back to level 0.
In addition, the game is programmed to show all the fruits collected when you are below level 8. Since it thinks you are at level 0, it tries to show every berry we have collected through level 255. It can’t do that either, causing a glitch.
Waka-waka-waka-waka-waka-waka
We got a kill screen over here.
Crazy we almost got puk man, but because the devs realized that could be made into an English slur, they changed it to Pac Man. Thank you, English language.
Neat! I happened to wear a pacman shirt today without even realizing this.
My introduction to Pac-Man was on Microsoft Return of Arcade for the floppy disk