Unintended CS2 Bug Breaks Smokes After Latest Update

10 Comments

  1. adnauseumsnoop

    Can someone explain how adding maps and operations can break these fundamental mechanics in the game?

    I’ve been wondering the same about the avg FPS drops. So many times Valve will add a few maps and then the avg FPS in old maps goes down by a lot, like what is the problem.

  2. Successful_Tea1053

    TIL: There are intended bugs

  3. ericek111

    Came here in the morning just for the bugs. I thought to myself — surely with such a simple update, only changing skins and swapping maps around, there’s no way they would’ve introduced game-breaking bugs.

  4. pureformality

    100 million from cases alone in march btw

  5. krynercs

    Its’s just embarrassing at this point, I swear every new update breaks something. Ffs Valve just do some tests before release

  6. This makes me think more and more that the best most reliable settings for CS2 are as close to default as possible, it’s evident Dev’s aren’t doing enough testing on all settings, and the game is likely most optimised on defaults.

  7. I have AA 4x but still got this bug. I could spot enemies inside smoke

  8. MindlessStandard2486

    I’m glad a game breaking bug has been spotted, now we can get another update without waiting 2 months!

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