



My OCD kicked in one day so I tested the charge times of all 25 Operator Skills—with and without Overclock*.
*Note: Overclock decrease charge times by roughly 30% despite the s2 2025 patch notes saying it was buffed to 40% (see 4th pic).
Here are the rest of my notes:
– Havoc w/Overclock has the fastest charge time of 21s.
– Bull Charge has the slowest charge time at nearly 5m.
– Anything that scores points gives you a bonus reduction toward charge time—not just kills.
– This bonus amount correlates to how many points you get. So destroying a UAV (100 points) reduces charge time quicker than destroying a Trophy (20 points)
– Defender starts recharging for the next the moment it’s deployed
– Gravity Spikes starts you between 30 to 80% charge completion, depending on how many kills you got with the previous spikes. Incredibly broken.
– Tak-5’s charge time will be updated after next season’s nerf. My guess is they make the base charge time 4:30 like many others.
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If you prefer to watch it in video format I have a playlist in alphabetical order [here](https://youtube.com/playlist?list=PLhXuSXH6bjZQ3AcLMijJKgf6ye26PnGKK&si=OutDUW987Dmp6oUJ).
Ask me anything.
I don’t have any awards, but I wish I could give you one.
This is informative af.
You’re a LEGEND my brother! 👏👏👏
Not looking forward to post nerf tak5 charge 💔
I am a big fan of your OCD!
Great breakdown!
AYEE 👌🏽 THANK YOU
Amazing analysis!