Yeah but what happens if you can’t see past the building? I like it but it would inevitably make air striking higher ground harder.
Biddlydee
What if it’s like hold right trigger then you can use the thumbstick to rotate it in a certain direction then let go of trigger to launch?
OTGbling
That would be sick
southshoredrive
Overcomplicates things, something is wrong with airstrikes rn though they take way too long or something
onedestiny
Not a bad idea.. right now it’s a toss up to where the precision will go lmao
Cenosillicaphobi
stop please
epicdai
Or maybe just have a consistent PA direction (from the caller’s position)
Arashii89
Should be able to rotate it. There is a leak from the new battlefield BR that you can rotate your air strikes etc
TydalCyborg
Y’all over complicating everything.lol.
The issue is that air strikes are random directions, so if they were always straight from your perspective it’ll be fine
SirLandoLickherP
Naw, should go into a “mini-screen” mode like an airstrike in Multiplayer, just have it range based.. so the map is localized to a smaller area around you vs the whole map of verdansk
10 Comments
Yeah but what happens if you can’t see past the building? I like it but it would inevitably make air striking higher ground harder.
What if it’s like hold right trigger then you can use the thumbstick to rotate it in a certain direction then let go of trigger to launch?
That would be sick
Overcomplicates things, something is wrong with airstrikes rn though they take way too long or something
Not a bad idea.. right now it’s a toss up to where the precision will go lmao
stop please
Or maybe just have a consistent PA direction (from the caller’s position)
Should be able to rotate it. There is a leak from the new battlefield BR that you can rotate your air strikes etc
Y’all over complicating everything.lol.
The issue is that air strikes are random directions, so if they were always straight from your perspective it’ll be fine
Naw, should go into a “mini-screen” mode like an airstrike in Multiplayer, just have it range based.. so the map is localized to a smaller area around you vs the whole map of verdansk