its been easily 2-3 months on my save (like in terms of sleeping/waiting in game)
Lopsided_Newt_5798
Tell me you wouldn’t ask for your money back if V exploded to Game Over after 336 hours.
Fletch_0
“I really want to stay at your house” completed 30+ times…
BioDriver
Two weeks on Venus, maybe
aclark210
This is my biggest issue with the story of the game. They give us such a short time table but then we have so much to do that it kinda breaks immersion about how long we really have.
MrParticularist
For me, it’s a combination of:
– Vic doesn’t understand the relic and gives a very, very pessimistic estimation.
– When you fabricate the EMP that downs the Kang Tao transport, you damage the relic, changing how it operates in your brain.
– You and Keanu Reeves do a bit of Eternal Sunshine of the Spotless Mind and move data around in the already defragmented pieces of brain. You don’t forget anything really, so you’re still there.
– Believe it or not, the meditative braindances of the misterious monk have something to do with it.
– In the end, you become either the opposite of the single mind twins or you become “Keanu V” without a break of conscience, so it is seamless and you don’t feel like you die, but you acquire a personality based on two set of memories, like a ghestalt… or a skitzo.
– All the puking, fainting, malfunctions, and whatever V suffers after frying the relic is just hypochondria and hallucinations from stress and the two personalities bouncing in his brain.
Crazy_names
Would be cool if they had a mode, or maybe a mod, that sets an invisible timer randomly between 14-21 in game days. You get little hints like the blackouts that are scripted after main missions but you don’t know exactly how much time you have. Maybe 21-30 days. Or maybe you set a range at character selection.
No_Head60
I wish there was more lore related reasons, like V does something every chapter to buy themselves for time.
4thepersonal
This game needed a timer. There’s zero sense of urgency.
NittanyScout
My headcannon is that Viks prognosis is with Johnny still being actively hostile to his new environment and V lasts longer once he stops fighting for control as he does initially and songbirds intervention also gives V a bit more time
RichieLT
Just gonna hang with Panam some more.
Skirtski23
I made a post asking if after I finish certain main stories do I just drop dead after “6 months” lmao
red_enjoyer
Honestly, when I first played, his words actually scared me that there is limited time, after which I get an ending that depends on what I acomplished with the time given
DigitalCriptid
It would be interesting if all side quests were available at the same time and you really did get health issues that made it a shorter play time. You could replay over and over to discover different side quests.
-Aquanaut-
That’s why I use a real time mod, my 40 hour new game I started is on like day 5
15 Comments
its been easily 2-3 months on my save (like in terms of sleeping/waiting in game)
Tell me you wouldn’t ask for your money back if V exploded to Game Over after 336 hours.
“I really want to stay at your house” completed 30+ times…
Two weeks on Venus, maybe
This is my biggest issue with the story of the game. They give us such a short time table but then we have so much to do that it kinda breaks immersion about how long we really have.
For me, it’s a combination of:
– Vic doesn’t understand the relic and gives a very, very pessimistic estimation.
– When you fabricate the EMP that downs the Kang Tao transport, you damage the relic, changing how it operates in your brain.
– You and Keanu Reeves do a bit of Eternal Sunshine of the Spotless Mind and move data around in the already defragmented pieces of brain. You don’t forget anything really, so you’re still there.
– Believe it or not, the meditative braindances of the misterious monk have something to do with it.
– In the end, you become either the opposite of the single mind twins or you become “Keanu V” without a break of conscience, so it is seamless and you don’t feel like you die, but you acquire a personality based on two set of memories, like a ghestalt… or a skitzo.
– All the puking, fainting, malfunctions, and whatever V suffers after frying the relic is just hypochondria and hallucinations from stress and the two personalities bouncing in his brain.
Would be cool if they had a mode, or maybe a mod, that sets an invisible timer randomly between 14-21 in game days. You get little hints like the blackouts that are scripted after main missions but you don’t know exactly how much time you have. Maybe 21-30 days. Or maybe you set a range at character selection.
I wish there was more lore related reasons, like V does something every chapter to buy themselves for time.
This game needed a timer. There’s zero sense of urgency.
My headcannon is that Viks prognosis is with Johnny still being actively hostile to his new environment and V lasts longer once he stops fighting for control as he does initially and songbirds intervention also gives V a bit more time
Just gonna hang with Panam some more.
I made a post asking if after I finish certain main stories do I just drop dead after “6 months” lmao
Honestly, when I first played, his words actually scared me that there is limited time, after which I get an ending that depends on what I acomplished with the time given
It would be interesting if all side quests were available at the same time and you really did get health issues that made it a shorter play time. You could replay over and over to discover different side quests.
That’s why I use a real time mod, my 40 hour new game I started is on like day 5