I came to CSGO mostly for surfing & bhop, I hope Valve reconsiders movement to be a valuable aspect of the game and stop nerfing bhopping into the ground
I hear surf is ruined but why are people having problems with bunnyhopping? Just try it the original way (not scrollwheel) with a default config and unless you're just doing kz, you should be completely fine.
CSGO took 8 years to be polished then CS2 was released 4 years ago so 4 years remaining for a completely polished CS2 games until they announce CS3 with a whole host of bugs that will take another 8 years to fix.
They try anything in their hands to annoy the KZ and HNS players by simply not allowing LJ binds, its the third or second time i need a nee config because of them
Is there a reason why people are not talking about the FSR exploit? using FSR on balanced/performance makes smokes transparent and you can see player outlines in them especially if theres a light source next to the smoke.
i wonder if any of the previous jump inconsistencies rng helped people get jumping records and hit those crazy landings. were the hardest tier jumps actually impossible without the rng?
I misunderstood the HE smokes update: when an HE explodes near players in smoke, it clears the smoke effect on their screen, improving visibility. And normal jumps and jump+ducks are now about 1.16 units higher which also affects jump+throws, so lineups may need adjusting (reported by yesber). Smokes are also missing in Demo Viewer (reported by thour). Additionally, the update broke surfing again (reported by zer0.k), deathmatch and arms race scoreboard, and we also have people flying now lmao.
I also kept getting stuck on jumping up to heaven in Anubis, this update fixed that. Packet loss jumping around from 5% up to 50% is the worst thing right now
Wow it only took them over a year to try to fix jumps that have been broken since the start. Huge thanks valve, great job. Atleast the source 2 engine lets you update the game quicker eh.
packetloss… trying to blame the communitys internet connection doesnt fly especially when it never happened before and it doesnt happen in any other games
They ruined jumpbugs and movement configs. I hate valve. They actively put time to ruin the binds we create which solely exist because the game has many flaws.
Still having major network issues in Deathmatch at least. I hop in once a day to see how it feels, and I'm still getting red numbers and spikes in the telemetry graph. Really praying for that to get fixed otherwise the game is unplayable for me.
Yesterday i played my First csgo Match on popflash. I played My last game of Go a year ago and i always knew, that cs2 isnt really good. But what i Discovered Yesterday was really shocking. The difference between Go and 2 is Huge. Spraying, how people move, how direct it is, you can win fights when Holding a corner without moving Like Crazy⦠Its a shame that we cant enjoy this Game anymore. Try it out yourself guys, it is really shocking
39 Comments
I came to CSGO mostly for surfing & bhop, I hope Valve reconsiders movement to be a valuable aspect of the game and stop nerfing bhopping into the ground
I hear surf is ruined but why are people having problems with bunnyhopping? Just try it the original way (not scrollwheel) with a default config and unless you're just doing kz, you should be completely fine.
Is anyone experiencing "game freeze/ lag" for a second. The graph goes haywire on top right. Slides to where my input was last taken.
Imaaaaaaagine people competing for millions of dolllars and the servers cannot register jumps.
Jumping still sucks
New update= new packet loss problem for month
Please talk about m_rawaccel @MrMaxim
CSGO took 8 years to be polished then CS2 was released 4 years ago so 4 years remaining for a completely polished CS2 games
until they announce CS3 with a whole host of bugs that will take another 8 years to fix.
Can anyone else see a pattern here?
The bomb defuse was not a problem, just hold E
Omfg couldn't they just fix the constant packet loss I've had since armoury????
Why don't they fix bhop
They try anything in their hands to annoy the KZ and HNS players by simply not allowing LJ binds, its the third or second time i need a nee config because of them
Kas k hora kas k chora
Is there a reason why people are not talking about the FSR exploit? using FSR on balanced/performance makes smokes transparent and you can see player outlines in them especially if theres a light source next to the smoke.
CSGO > VALORANT > CS2 Thank you gaben big fat fock for your csgo update named cs2 ..
Can't jump when in spawn protection in deathmatch anymore. Also deathmatch scoreboard isn't working properly anymore.
i wonder if any of the previous jump inconsistencies rng helped people get jumping records and hit those crazy landings. were the hardest tier jumps actually impossible without the rng?
So basically some of the jumps were failed because the computer says no
I misunderstood the HE smokes update: when an HE explodes near players in smoke, it clears the smoke effect on their screen, improving visibility. And normal jumps and jump+ducks are now about 1.16 units higher which also affects jump+throws, so lineups may need adjusting (reported by yesber). Smokes are also missing in Demo Viewer (reported by thour). Additionally, the update broke surfing again (reported by zer0.k), deathmatch and arms race scoreboard, and we also have people flying now lmao.
I also kept getting stuck on jumping up to heaven in Anubis, this update fixed that.
Packet loss jumping around from 5% up to 50% is the worst thing right now
I just want the hit boxes and shit registration to get fixed, my biggest complaint with the game
Also 100 in 10 with the Glock Is my favorite stat from last week of gameplay π
still waiting for them to remove subtick
rng game
Wow it only took them over a year to try to fix jumps that have been broken since the start. Huge thanks valve, great job. Atleast the source 2 engine lets you update the game quicker eh.
Would love to see more movement updates π₯Ί
They need to release something like this every week, This game needs a lot of updates
packetloss… trying to blame the communitys internet connection doesnt fly especially when it never happened before and it doesnt happen in any other games
Were you high when you were recording your voiceover? π
hey i have been away for a while now, what was that about the bhopping command , is it dead ? TwT surely not
so there's still a multiple frame delay between shot and kill? wake me up when Valve makes the game responsive again.
finally no more cheaters and stuttering …thank you for the update valve
Too little too late, ggs
game is dead what u will say not enough
They ruined jumpbugs and movement configs. I hate valve. They actively put time to ruin the binds we create which solely exist because the game has many flaws.
Still having major network issues in Deathmatch at least. I hop in once a day to see how it feels, and I'm still getting red numbers and spikes in the telemetry graph. Really praying for that to get fixed otherwise the game is unplayable for me.
4:26 / 4:29
Yesterday i played my First csgo Match on popflash. I played My last game of Go a year ago and i always knew, that cs2 isnt really good.
But what i Discovered Yesterday was really shocking. The difference between Go and 2 is Huge. Spraying, how people move, how direct it is, you can win fights when Holding a corner without moving Like Crazyβ¦
Its a shame that we cant enjoy this Game anymore.
Try it out yourself guys, it is really shocking
here is a π just because I like your content
I booted CSGO last night and wanted to cry, man. It looks and feels so much better π₯Ή