* Fixed mixed resolution rendering from erroneously resetting during map changes.
* Fixed a known crash when compiling lighting in Counter-Strike 2 Workshop Tools.
* Fixed detail normal UV scaling.
* Fixed several biplanar mapping bugs, added support for nonuniform scale in biplanar mapping mode.
* Added an option to apply albedo color correction to transmissive foliage textures, and adjusted the foliage shader for more accurate color correction.
* Added a startup warning when the game is launched under low available system memory conditions or with a limited pagefile size. These conditions may cause the game to be unstable or crash.
* Various stability improvements.
**[ UI ]**
* Fixed UI checkboxes behaving inconsistently when depositing or extracting a large number of items into and from Storage Units.
* Fixed a regression with loading animated Steam avatars, the cows are mooooving again.
> • Fixed a regression with loading animated Steam avatars, the cows are mooooving again.
rownchecksun
Great update for the Cows
Legitimate-Letter590
Here before the “no anti-cheat the developers dont care DEAD GAMEEEEE” comments
akiman132
tldr: they fixed 5 things broke 10 more
Constricktor
still no steamgrouptags :/
Winter_Culture_1454
>the cows are mooooving again
Mhm.
Veevix
Stability? Pls tell me they fixed all the packet loss
korinokiri
As soon as I click to find a game, my game crashes. On linux.
Anyone else run into this?
Error:
ExceptionHandler::GenerateDump sys_pipe failed:Too many open files
ExceptionHandler::WaitForContinueSignal sys_read failed:ExceptionHandler::SendContinueSignalToChild sys_write failed:Bad file descriptorBad file descriptor
<date> Failed writing minidump, nothing to upload.
/home/<user>/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/cs2.sh: line 98: 18020 Segmentation fault
…
EDIT 2:
– Verify game files did nothing
– Restarting PC did nothing
TimSchumi
Hmm, the binaries contain changes for destructible ragdolls. Not sure if it was intended to include that already, since it appears to partially replace a “maximum ragdoll count” value.
HoolaHoop27
So… when are we getting that community browser? Please valve 🙏
xxgdkxx
Good thing they didn’t change to 128 tick. I love getting sucked back into the open when I was behind cover on my screen.
jackfwaust
Will my game stop crashing every time I tab out now? I sure fucking hope so
InflationOdd7901
ever since that one update ive had spikes every 30 seconds where my render latency goes through the roof its so bad
No-Umpire-6166
how many more years before server browser in the game
Dexter91
Second update in row tackling stability issues. I’m digging it
tabben
Lol @ the dev doing a cheeky little pun in the patch notes, what are we Riot games now?
calamity555
did they break turning off high quality particles?
Release Notes for 10/8/2024[ GRAPHICS ]
* Fixed certain particle effects, like tracers, to fall back to mixed resolution for better performance when using low graphics settings with MSAA disabled.
19 Comments
**[ GRAPHICS ]**
* Fixed mixed resolution rendering from erroneously resetting during map changes.
* Fixed a known crash when compiling lighting in Counter-Strike 2 Workshop Tools.
* Fixed detail normal UV scaling.
* Fixed several biplanar mapping bugs, added support for nonuniform scale in biplanar mapping mode.
* Added an option to apply albedo color correction to transmissive foliage textures, and adjusted the foliage shader for more accurate color correction.
* Added a startup warning when the game is launched under low available system memory conditions or with a limited pagefile size. These conditions may cause the game to be unstable or crash.
* Various stability improvements.
**[ UI ]**
* Fixed UI checkboxes behaving inconsistently when depositing or extracting a large number of items into and from Storage Units.
* Fixed a regression with loading animated Steam avatars, the cows are mooooving again.
[Counter-Strike.net](https://www.counter-strike.net/newsentry/4522268822998171356) | [Steam event](https://store.steampowered.com/news/app/730/view/4522268822998171356)
stability improvements my beloved
> • Fixed a regression with loading animated Steam avatars, the cows are mooooving again.
Great update for the Cows
Here before the “no anti-cheat the developers dont care DEAD GAMEEEEE” comments
tldr: they fixed 5 things broke 10 more
still no steamgrouptags :/
>the cows are mooooving again
Mhm.
Stability? Pls tell me they fixed all the packet loss
As soon as I click to find a game, my game crashes. On linux.
Anyone else run into this?
Error:
ExceptionHandler::GenerateDump sys_pipe failed:Too many open files
ExceptionHandler::WaitForContinueSignal sys_read failed:ExceptionHandler::SendContinueSignalToChild sys_write failed:Bad file descriptorBad file descriptor
<date> Failed writing minidump, nothing to upload.
/home/<user>/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/game/cs2.sh: line 98: 18020 Segmentation fault
…
EDIT 2:
– Verify game files did nothing
– Restarting PC did nothing
Hmm, the binaries contain changes for destructible ragdolls. Not sure if it was intended to include that already, since it appears to partially replace a “maximum ragdoll count” value.
So… when are we getting that community browser? Please valve 🙏
Good thing they didn’t change to 128 tick. I love getting sucked back into the open when I was behind cover on my screen.
Will my game stop crashing every time I tab out now? I sure fucking hope so
ever since that one update ive had spikes every 30 seconds where my render latency goes through the roof its so bad
how many more years before server browser in the game
Second update in row tackling stability issues. I’m digging it
Lol @ the dev doing a cheeky little pun in the patch notes, what are we Riot games now?
did they break turning off high quality particles?
Release Notes for 10/8/2024[ GRAPHICS ]
* Fixed certain particle effects, like tracers, to fall back to mixed resolution for better performance when using low graphics settings with MSAA disabled.
can’t seem to do this anymore