After 7 funerals in 6 years, I turned to game development to process my own fears about death and aging. Beaming Stingray is the result.

2 Comments

  1. Vaughn-Ootie

    As someone who has lost a lot of people in my life and has also seen a lot of people pass away in my line of work… This looks like something that can help me heal a bit.

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