We had been too poor to buy games so I decided to make one. It’s time to announce it.

3 Comments

  1. mat_sabat

    When I was a child I was fascinated by video games. But my parents were too poor to afford them. I only have a few really old games that I used to play over and over again. But I wanted to play so badly I’ve decided to learn how to make games. I started to learn programming, I quickly discovered Unity and later Unreal Engine. As I got older I went to college to study computer science. At the same time I had to find a job to pay my bills. I was left with almost no time to do what I loved the most – making games. So I dropped out of college and was spending all of my free time working on my projects. I asked my artist friend with a similar backstory to help me and now we are here, announcing the game we were working on for the last 2 years.

  2. I feel like you should start your trailer with the peak of gameplay – something very exciting and insane. Then you can peel it back to show how you get there with the gathering and crafting.

  3. Down_B_OP

    Looks good! The movement looks a little stiff. Have you considered tweaking the acceleration/deceleration in movement to give the player a little “drift”?

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