That wouldn’t help ur sitch much. and now Arasaka really really wants to kill you.
Flimsy-Jello5534
Dude it would be cool if they had a “doomed timeline” style gameplay method. Like you just haul off and zero a main character and it just nukes quest lines and that play through.
Kalaaleq93
It’s more satisfying to shoot Oda and save Takemura, don’t accept Hanako’s offer.
>!If you ask Panam for help, radio news will say that Hanako was among the victims. Oda and Hanako die, Arasaka Corporation is destroyed and Takemura is alive, he gets to experience everything!<
Dveralazo
At that point of the story they would decomish you quite easily.
babycabel
Nah man I wish I could’ve saved Goro but when the time came I ran away from it, so I guess he got zeroed
Secret-Medicine7413
Im in full agreement. The way you are forced to just accept takemura blatantly using you to get back in his spot in arasaka. There def should have been some choice to zero him. I imagine the end just playing out in Viks clinic instead of hanako and embers and i like the sound of that way more
SunCrazy2464
IS THERE AN ENDING WHERE TAKEMURA LIVES
No_Needleworker_9921
Nah …
Own-Royal103
I would never zero Goro! He’s my homeboy. Don’t care about Oda though I won’t kill him out of respect for goro.
A_Snow_Mexican
As a Takamura enjoyer I’d still like this option. A true RPG let’s you kill anyone and everyone failing questlines and all. I remember playing New Vegas and just strutting into Caesar’s tent and offing that cunt without any quest active. That’s freedom.
joqa67
Cool thing is that I drew my weapon to see and if you hold the firing button you’ll also press check your Lexington like check if there’s a bullet something I haven’t seen before so it was really nova
12 Comments
Imo at that point they’d beat your ass
That wouldn’t help ur sitch much. and now Arasaka really really wants to kill you.
Dude it would be cool if they had a “doomed timeline” style gameplay method. Like you just haul off and zero a main character and it just nukes quest lines and that play through.
It’s more satisfying to shoot Oda and save Takemura, don’t accept Hanako’s offer.
>!If you ask Panam for help, radio news will say that Hanako was among the victims. Oda and Hanako die, Arasaka Corporation is destroyed and Takemura is alive, he gets to experience everything!<
At that point of the story they would decomish you quite easily.
Nah man I wish I could’ve saved Goro but when the time came I ran away from it, so I guess he got zeroed
Im in full agreement. The way you are forced to just accept takemura blatantly using you to get back in his spot in arasaka. There def should have been some choice to zero him. I imagine the end just playing out in Viks clinic instead of hanako and embers and i like the sound of that way more
IS THERE AN ENDING WHERE TAKEMURA LIVES
Nah …
I would never zero Goro! He’s my homeboy. Don’t care about Oda though I won’t kill him out of respect for goro.
As a Takamura enjoyer I’d still like this option. A true RPG let’s you kill anyone and everyone failing questlines and all. I remember playing New Vegas and just strutting into Caesar’s tent and offing that cunt without any quest active. That’s freedom.
Cool thing is that I drew my weapon to see and if you hold the firing button you’ll also press check your Lexington like check if there’s a bullet something I haven’t seen before so it was really nova