Share Facebook Twitter Pinterest LinkedIn Why holding angle in CS2 is harder Counter strikecounter strike global offensivecs:goGlobal offensive 10 Comments violet_con 2 years ago Watch and learn you frauds SilvaFangTV 2 years ago This is truly insightful and the best explanation I have ever heard. Hope to see him on more desks! Past_Perception8052 2 years ago listen and learn. Catastrophecsgo 2 years ago very helpful demonstration thanks Maui vuk_plusminus 2 years ago I watch Loba to learn and Maui to laugh. Lewcaster 2 years ago Add peekers advantage to this. MissingHooks 2 years ago The player held waay too close to the wall (or narrowly). Maui is on point nonteheless. you-cut-the-ponytail 2 years ago Deadlock doesn’t have the weird leg and torso desync thingy, so why does CS2 have it? schoki560 2 years ago I disagree and Maui is a fraud Dazknotz 2 years ago crosshair placement Write A CommentYou must be logged in to post a comment.
SilvaFangTV 2 years ago This is truly insightful and the best explanation I have ever heard. Hope to see him on more desks!
MissingHooks 2 years ago The player held waay too close to the wall (or narrowly). Maui is on point nonteheless.
you-cut-the-ponytail 2 years ago Deadlock doesn’t have the weird leg and torso desync thingy, so why does CS2 have it?
10 Comments
Watch and learn you frauds
This is truly insightful and the best explanation I have ever heard. Hope to see him on more desks!
listen and learn.
very helpful demonstration thanks Maui
I watch Loba to learn and Maui to laugh.
Add peekers advantage to this.
The player held waay too close to the wall (or narrowly). Maui is on point nonteheless.
Deadlock doesn’t have the weird leg and torso desync thingy, so why does CS2 have it?
I disagree and Maui is a fraud
crosshair placement