Games aren’t being designed to run at full native 4k these days. They are made with reconstruction methods (DLSS, FSR, etc.) in mind.
Even on a 4090, at native 4k maxed out you are getting terrible frame rates, so the fact that it’s using so much VRAM while running bad is kind of a moot point.
If you run it at settings that have good frames for your card, you shouldn’t have VRAM issues z
Flaky_Highway_857
devs used to pull off miracles on the old tech, now with all this power at their disposal they just squander it…
Espher_5
Most optimized Ubisoft game
SynthRogue
Doubt it. Consoles have 8 GB VRAM.
GoJa_official
The upside here is Ubisoft games are usually shit now so someone else can play test this one
RentonZero
I feel sorry for Nvidia users who want to play this at higher resolutions that their cards should be able to handle. It’s really lazy they couldn’t have optimized this more given the majority of people have sub 20gb but have cards capable of 4k
Pink-Flying-Pie
Someone tell them that a good 4k screen is a fraction of a 4090. One should not require the other…
GranDaddyTall
Yeah I could care less about whatever nonsense Ubisoft makes nowadays 20gb of vram is just stupid. You’d think the game would look better but naw, they just wannna take your money and basically say fuck you when your hardware can’t run the game.
>Our VRAM testing shows that Star Wars Outlaws will use a ton of memory—when it’s available. On cards with less VRAM it does a reasonably good job at memory management. Our results confirm this, the RTX 4060 Ti 8 GB runs at virtually the same FPS as the RTX 4060 Ti 16 GB, even at 1440p and 4K. As we turned on all the additional NVIDIA eye candy, memory usage kept increasing, and it topped out at 21 GB (!!) when we were running Ultra, plus RTXDI, plus RTX Ray Reconstruction, plus Frame Generation. While that number sounds high, it makes sense to allocate as much VRAM as possible to avoid stutter—empty VRAM doesn’t do you any good.
endless_8888
Taking over or able to utilize?
I never know with this subreddit.
DoNotDisturb____
Running fine on my 3090 and 5600x with dlss on balanced. I didn’t think to look at the VRAM consumption!
AlwaysskepticalinNY
I have it maxed out 4K with DLSS and frame gen with 4080 Runs great. 120 FPS and only using 12GB vram.
theromingnome
Allocated does not mean its being used.
Positive_Assistant69
Running 60 fps in the open world for me and 90-100 in cities, 3080 and in 1440
Casterial
I’m at 1440 on ultra and it plays damn good and takes like 9GB VRAM…. Pretty optimized in today’s world.
18 Comments
Games aren’t being designed to run at full native 4k these days. They are made with reconstruction methods (DLSS, FSR, etc.) in mind.
Even on a 4090, at native 4k maxed out you are getting terrible frame rates, so the fact that it’s using so much VRAM while running bad is kind of a moot point.
If you run it at settings that have good frames for your card, you shouldn’t have VRAM issues z
devs used to pull off miracles on the old tech, now with all this power at their disposal they just squander it…
Most optimized Ubisoft game
Doubt it. Consoles have 8 GB VRAM.
The upside here is Ubisoft games are usually shit now so someone else can play test this one
I feel sorry for Nvidia users who want to play this at higher resolutions that their cards should be able to handle. It’s really lazy they couldn’t have optimized this more given the majority of people have sub 20gb but have cards capable of 4k
Someone tell them that a good 4k screen is a fraction of a 4090. One should not require the other…
Yeah I could care less about whatever nonsense Ubisoft makes nowadays 20gb of vram is just stupid. You’d think the game would look better but naw, they just wannna take your money and basically say fuck you when your hardware can’t run the game.
The game suffer of memory leak.
[misleading ](https://www.techpowerup.com/review/star-wars-outlaws-fps-performance-benchmark/) it uses that much if available but there isn’t much difference when using lower vram.
Although this seems like a huge issue, one should at least read the following excerpt from a [techpowerup article on this exact topic](https://www.techpowerup.com/review/star-wars-outlaws-fps-performance-benchmark/6.html):
>Our VRAM testing shows that Star Wars Outlaws will use a ton of memory—when it’s available. On cards with less VRAM it does a reasonably good job at memory management. Our results confirm this, the RTX 4060 Ti 8 GB runs at virtually the same FPS as the RTX 4060 Ti 16 GB, even at 1440p and 4K. As we turned on all the additional NVIDIA eye candy, memory usage kept increasing, and it topped out at 21 GB (!!) when we were running Ultra, plus RTXDI, plus RTX Ray Reconstruction, plus Frame Generation. While that number sounds high, it makes sense to allocate as much VRAM as possible to avoid stutter—empty VRAM doesn’t do you any good.
Taking over or able to utilize?
I never know with this subreddit.
Running fine on my 3090 and 5600x with dlss on balanced. I didn’t think to look at the VRAM consumption!
I have it maxed out 4K with DLSS and frame gen with 4080 Runs great. 120 FPS and only using 12GB vram.
Allocated does not mean its being used.
Running 60 fps in the open world for me and 90-100 in cities, 3080 and in 1440
I’m at 1440 on ultra and it plays damn good and takes like 9GB VRAM…. Pretty optimized in today’s world.
And it looks that shit wow