Apologies for no coloring on the perk machine, had a bit of a tough time with this design. As always, questions, suggestions and feedback are welcomed.
I think this one might be a little too overpowered. I like the idea, but 10% on every headshot plus 10% for a multikill means that you could get 60% of your health back with just 5 kills if all of them were headshots. Stack this with quick revive, juggernog and a shield on your back and you’d be almost immortal. The point siphon ability is baller though and would encourage staying with your team rather than training in different spots. As for the perk siphon ability, I just don’t see it being very useful unless you actively camp next to a perk machine.
Edit: for the colour of the machine itself. Red with hints of Amber. To match apples and cider.
2 Comments
These are fun, please keep going. 🙂
I think this one might be a little too overpowered. I like the idea, but 10% on every headshot plus 10% for a multikill means that you could get 60% of your health back with just 5 kills if all of them were headshots. Stack this with quick revive, juggernog and a shield on your back and you’d be almost immortal. The point siphon ability is baller though and would encourage staying with your team rather than training in different spots. As for the perk siphon ability, I just don’t see it being very useful unless you actively camp next to a perk machine.
Edit: for the colour of the machine itself. Red with hints of Amber. To match apples and cider.