bro i don’t know if this is just me but i hate zetsubou. the swamp aesthetic is cool but i hate how the buildings are just dumbass facilities like cold war. zetsubou was an outlier in bo3, terminus is only similiar to zetsubou. it could be a lot more BO3 than this.
Dark_Raiden_
I love zetsubou
BigDaddyKrool
Zetsubo is my favorite BO3 original map. It has the best sense of forward momentum. I never felt like I was being stalled, everything directed me to the right path. My least favorite thing about Blundell’s design logic is his need to stop forward progression to detour because he’s under the impression it’s “difficult” but it’s really just annoying in some of his worst maps.
Panda_PLS
it feels like zombie mode is mainly recycling previous ideas at this point. And not in a “those 2 maps are connected, so lets put the same enemies or similar wonderweapon in it” kind of way, more in the “fuck it, lets put manglers in the map” way
5 Comments
bro i don’t know if this is just me but i hate zetsubou. the swamp aesthetic is cool but i hate how the buildings are just dumbass facilities like cold war. zetsubou was an outlier in bo3, terminus is only similiar to zetsubou. it could be a lot more BO3 than this.
I love zetsubou
Zetsubo is my favorite BO3 original map. It has the best sense of forward momentum. I never felt like I was being stalled, everything directed me to the right path. My least favorite thing about Blundell’s design logic is his need to stop forward progression to detour because he’s under the impression it’s “difficult” but it’s really just annoying in some of his worst maps.
it feels like zombie mode is mainly recycling previous ideas at this point. And not in a “those 2 maps are connected, so lets put the same enemies or similar wonderweapon in it” kind of way, more in the “fuck it, lets put manglers in the map” way
Oh god the flying fuckers are back