it was so bad they took the whole exploration of planets out of the game.
were like now you just scan the planet and get resources i kinda missed the exploration even though all the planets looked the same, now a no mans sky mass effect crossover would be the shit.
notjuandeag
Anything made by Ubisoft handles like a moron made it in my opinion. Except their ships. I dunno why but they fucking nailed boats.
Number1OchoaHater
Sunderer from planetside 2
DeficientDefiance
People who struggle to control the Mako have apparently never steered a vehicle in a video game before. As someone who has replayed ME just months ago I can assure you it’s perfectly fine.
Kola18_97
Since it’s topical and relevant, boy the turning for vehicles in Dead Rising 1 is stiff, I dunno how people can tolerate that when they’re doing the zombie genocider achievement.
Sibula97
The horse in Shadow of the Colossus was pretty bad
Azureheim
rdr2’s horses were fine until you hit anything on the ground larger than a twig. Then you become a space cowboy
DoomAmplified
Gummi Ship on Kingdom Hearts. It’s just painful to use.
Uchihagod53
The vehicle in Andromeda was god awful
Beevara
Watch Dogs 1, I remember the driving being atrocious. Also, riding horses in older Assassins Creed games is a dreadful experience.
Phoenix73182
Driving cars in Alan Wake was the worst thing ever. L.A. Noir also very horrible.
Ron_Kowalski
Not a vehicle per se: the batarang in the Arkham-series
Jake2105
The gyrocopter in 7 Days to Die. It’s just fucking awful, hard to take off without crashing, near impossible to land without crashing, and it’s the end of the vehicle progression tree. Due to all these issues it’s also objectively slower than using the 4×4 (vehicle before the gyrocopter) and even the motorbike (vehicle before the 4×4)
Com412
I didnt like driving in Mafia 2. I know that were old cars, but still
gideon513
Super unpopular, but I loved driving the Mako around in Mass Effect 1. Only annoying thing was waiting for its health/shields to regen during the mission segments. For me, Mass Effect 1 is the best of the series before it became more of a shoot than an rpg.
Pixelcabron
Just cause 3 had the best gameplay but driving cars was horrible
Fatburger101
The vehicles in the first Borderlands were pretty trash.
cookiereptile
cruiser from lethal company. maps don’t compliment it for shit either. i know its the point but i wish that half of the game’s content wasn’t just, “wouldn’t it be funny if this thing was bad on purpose?”
Xenozip3371Alpha
The Mako handles fine, the problem is the terrain you’re expected to traverse, we’re talking like 80 degree hills, sometimes more.
rinart73
Astroneer – while it’s a decent game, all rovers except the largest one are unusable. They get stuck on invisible terrain pieces, constantly flip.
Lord0fHats
Cars in the initial release of Cyberpunk 2077.
The handling on these things was so atrocious, it was faster to just walk to wherever you were going.
Erotic-Pixel-Studio
The buggies in Far Cry 2 were awful. The handling felt so unpredictable, like they had a mind of their own.
Coveinant
The Mako was not that bad, at least with a controller. I think people forget that ME1 was port for pc and is best with a controller. It just needs subtle movements and realizing where you can drive versus where you can’t. Also looking at a map helps. Also I think everyone can agree Batmobile in the PC port.
CheetahNervous7704
As much as I loved cyberpunk, driving g in first person was a riot
poopdinkofficial
Any vehicle in Death Stranding, especially the van that likes to randomly become sentient and start driving itself.
Emergency_Speaker_47
Honestly, I could not stand driving any vehicle in GTA V
Eldere7
EDF 5 the bike
Ramziez
Sounds like people never tried the bikes in Earth Defense Force. Try driving one for any period of time without blowing it up. I’ll wait.
32 Comments
oh god the mako
it was so bad they took the whole exploration of planets out of the game.
were like now you just scan the planet and get resources i kinda missed the exploration even though all the planets looked the same, now a no mans sky mass effect crossover would be the shit.
Anything made by Ubisoft handles like a moron made it in my opinion. Except their ships. I dunno why but they fucking nailed boats.
Sunderer from planetside 2
People who struggle to control the Mako have apparently never steered a vehicle in a video game before. As someone who has replayed ME just months ago I can assure you it’s perfectly fine.
Since it’s topical and relevant, boy the turning for vehicles in Dead Rising 1 is stiff, I dunno how people can tolerate that when they’re doing the zombie genocider achievement.
The horse in Shadow of the Colossus was pretty bad
rdr2’s horses were fine until you hit anything on the ground larger than a twig. Then you become a space cowboy
Gummi Ship on Kingdom Hearts. It’s just painful to use.
The vehicle in Andromeda was god awful
Watch Dogs 1, I remember the driving being atrocious. Also, riding horses in older Assassins Creed games is a dreadful experience.
Driving cars in Alan Wake was the worst thing ever. L.A. Noir also very horrible.
Not a vehicle per se: the batarang in the Arkham-series
The gyrocopter in 7 Days to Die. It’s just fucking awful, hard to take off without crashing, near impossible to land without crashing, and it’s the end of the vehicle progression tree. Due to all these issues it’s also objectively slower than using the 4×4 (vehicle before the gyrocopter) and even the motorbike (vehicle before the 4×4)
I didnt like driving in Mafia 2. I know that were old cars, but still
Super unpopular, but I loved driving the Mako around in Mass Effect 1. Only annoying thing was waiting for its health/shields to regen during the mission segments. For me, Mass Effect 1 is the best of the series before it became more of a shoot than an rpg.
Just cause 3 had the best gameplay but driving cars was horrible
The vehicles in the first Borderlands were pretty trash.
cruiser from lethal company. maps don’t compliment it for shit either. i know its the point but i wish that half of the game’s content wasn’t just, “wouldn’t it be funny if this thing was bad on purpose?”
The Mako handles fine, the problem is the terrain you’re expected to traverse, we’re talking like 80 degree hills, sometimes more.
Astroneer – while it’s a decent game, all rovers except the largest one are unusable. They get stuck on invisible terrain pieces, constantly flip.
Cars in the initial release of Cyberpunk 2077.
The handling on these things was so atrocious, it was faster to just walk to wherever you were going.
The buggies in Far Cry 2 were awful. The handling felt so unpredictable, like they had a mind of their own.
The Mako was not that bad, at least with a controller. I think people forget that ME1 was port for pc and is best with a controller. It just needs subtle movements and realizing where you can drive versus where you can’t. Also looking at a map helps. Also I think everyone can agree Batmobile in the PC port.
As much as I loved cyberpunk, driving g in first person was a riot
Any vehicle in Death Stranding, especially the van that likes to randomly become sentient and start driving itself.
Honestly, I could not stand driving any vehicle in GTA V
EDF 5 the bike
Sounds like people never tried the bikes in Earth Defense Force. Try driving one for any period of time without blowing it up. I’ll wait.
The Mako.
Is that a space engineers rover…..
Everything that flies in Planetside 2
Can’t drive for shit in gta 1 and 2