
- Increases melee damage
- Increases number of zombies affected by melee
- Grant more points per melee kill
- Grant more Salvage per melee kill
- Increase chance for a power up to spawn
With these effects, that will incentivize the player to buy this as their first perk instead of something like jugg, sacrificing safety for a quicker start in the game
7 Comments
Itll probably be similar to ethereal razor from bo4
I just want it to be like crusader ale
I think at least #2 will be part of it. The teaser video mentions that it doesn’t matter if your fighting 10 or 100 zombies which makes me think there will be some splash damage or crowd control effect
Never leave home without some Slappy Taffy
Imagine if it workes like Doom Eternal’s Bloodpunch and you have to store energy for a thunderfist.
I’d guess something like:
1. Melee speed up (you can swing faster, less time between swings)
2. Melee’s do more damage
3. Melee’s can hit multiple zombies at once.
Logic is mostly going off macchiato is a coffee drink so melee + caffeine = faster melee
Hard one to guess on because even though melee offers up a lot of possibilities I feel like I want to rule out some of them because they are things traditionally used to differentiate the melee weapons themselves whenever they release new ones.
Is salvage confirmed for BO6? Cause I want nothing to do with that system. I want the classic black ops style zombies.