Ropz ‘misses’ multiple jumps towards b window

20 Comments

  1. a player known to be one the best in terms of movement. we can for sure say game is broken.

  2. If that was someone like apEX, tables would be flying.

  3. baalzebub87

    One of the best movement players in the game cant hit the easiest jump, valve pls?

  4. as_tundra_bsp

    next update:

    **lowered boxes at dust2 b site.**

  5. genericthrowawaysbut

    Notice ropz has a COMPLETELY different emotional response to missing his jump compared to gummyzoid, clipping issue or not frustrating or not, there is a better way of telling the devs the games broken that screaming at how obviously broken movement is at the moment.

  6. AerieMedical6769

    So it wasn’t just my shitty movement that stopped me from that box jump in my matches

    I mean it probably was but hey, vindication

  7. mr_sneakyTV

    It’s because of the stupid ass crouch cooldown. Once you miss once(which is the stupid crouch/jump inconsistency) then if you don’t wait a bit it gets less and less likely you’ll hit it with each jump.

    I actually watched a video and the only way to avoid these issues is to have a bind for crouch jump. I forget the bind but basically an extra jump for these situation that crouches the moment you jump and you hold it till you land. It works for a lot of difficult jumps including the boxes in a site mirage.

    It’s absurd that you need this but for the time being it might be worth doing.

  8. Got to be one of the worst bugs in this game in recent memory

  9. DwightFlute

    at this point everyone has seen this bug and have been vocal about it. but valve and their policy of not communication tells us fuck all if they are even working on this or random boxes on some map

  10. oPlayer2o

    No no Ropz didn’t miss the jumps, valve didn’t let him jump, there’s a difference.

  11. toiletclogger2671

    thats not true. valve said they fixed it. do not believe your eyes. riot is using AI to create fake clips of glitches of a flawless game

  12. RoboTechnal

    Hah. Yeah I experienced this issue in a deathmatch the other day. I kept jumping repeatedly to test it and yeah it’s clipping is just busted. Can’t wait for issues on the game to be fixed because a pro player experienced it. Now, what will it take for VAC Live to actually work? 🤔

  13. ropz: I held a kz record in long jump, had WRs in multiple kz maps and was an active HNS player playing against the best kz players

    b window stones: hold my beer

  14. Educational-War3708

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  15. *from the other thread:*

    When are CS2 players gonna adapt to JUMP+DUCK bind?
    _valve’s stairlift-for-seniors will automatically snap you across…_
    >bind space +jump% | grep JUMP+DUCK;
    alias +jump% “+jump;+duck”;
    alias -jump% “-duck;-jump”;

    When are CS2 players gonna adapt to pressing separate JUMP and DUCK at the same time?
    _it’s not that hard with two adjacent keys like alt+space, mouse4+mouse5 or my favorite q+e_

    When are CS2 players gonna stop releasing the keys too early?
    _if you don’t want to use the JUMP+DUCK bind,_
    _then you better delay your +DUCK until you have enough +JUMP elevation_

    When are CS2 players gonna stop OCD fumbling the press & release order?
    1. +jump 2. +duck 3. -duck 4. -jump

    When are CS2 players gonna stop using keyboard ~~cheats~~ enhancements?
    I’ve seen so many pro’s fail miserably during matches and they keep at it
    Dude, do the math.
    Your rapid trigger variable actuator and other shit you’ve shamelessly enabled to gain movement advantage
    is triggering the duck / jump release action way too early so you’re firing duds

    Of all complains about CS2, this is the one proving pro’s are a part of the community too so not exempt from being stubborn, uninformed or even stupid

    *”rops” is neither of that*
    he should be aware that his razer keyboard with faster release time negatively impacts long jumps
    hence not making a fuss out of it like most other pro’s

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