Avowed’s Creators On Why Romance Was Considered, But Ultimately Not Included And Skyrim Comparisons

7 Comments

  1. JillValentine69X

    Looking forward to it. Looks very fun and enjoyable.

  2. Quitthesht

    Obsidian have said they deliberately exclude player romance options for many reasons, a big one being the lead writers (*for Outer Worlds who said they*) don’t believe video games convey ‘true’ romantic relationships. Like it’s usually a checklist of dialogue choices, a quest then fucking (*not a direct quote but the gist*).

    They cut it from New Vegas, excluded it from Outer Worlds and are continuing to avoid it for Avowed.

  3. Gravitas_free

    One of the very few things about Avowed that I’m positive about. Those player-centric RPG romances are always awful. Unsurprisingly, since it’s damn hard to write a romance between an actual character and a blank canvas.

    I get that people liked BG3, but we don’t need every RPG to devolve into a playersexual harem fantasy.

  4. I_sh0uld_g0

    Biggest reason: Obsidian couldn’t write a decent romance if their company’s future depended on it.

  5. Shakmaaaaaaa

    I don’t need romance but I like how you can build reputations with your companions and unlock perks/quests. Mass Effect 2 is my favorite example of how to design a game with companions and building relationships. Their lives mattered at the end. Ultimately it really just depends on what the game is trying to do like Skyrim is always a cozy simulator for me and that includes having a house and family. I really didn’t need romance in Starfield and I’m not sure I need it in Avowed just by looking at the game.

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