
Based on many polls posted on here, this is the blueprint for BO6:
Most aspects take from BO3, the health, perk, Main Quest, point, buildable, pack a punch, and game modes from BO3
BO4 had good weapon level systems, the camo, attachment, and weapon level systems from BO4 all won
Cold war kept coming in second with several systems, but nothing from cold war truly won
The two debates are over if there should be a health cap or not, and where they should go with the story, although the latter has been confirmed.
The one think I absolutely refuse to believe people want is the Loadout system. I don't know if it was because Loadouts were a big topic of discussion on here when I posted it or people just kept blindly voting for classic systems but I fail to see how people would actually want a game with no weapon attachments, and no gobblegums Loadout instead opting for probably more of a mystery box system considering gobblegums have only existed in a Loadout type system
6 Comments
This really shows how difficult it is to make a zombies game that people actually like.
Chaos would be the best option
What’s the difference between the aether story and the dark aether story
I would honestly want each map to have it’s own story. When I was playing some of the black ops 3 maps I realized a lot of them can work as their own story. Shadows is already it’s own story basically and De, Zns, and Gorod could work as their own seperate of just killing different versions of themselves to close the paradoxes. Get rid of the better tomorrow children stuff and it still works.
Maybe a hot take: you don’t want AAT’s back like they were in BO3. They basically turned any weapon into a Wonderweapon. Like cool, I love my fuckin RK5 basically acting like a wunderwaffe.
I think the key change thats needed is mistakes need to be punished again. you can get away with wayyyy more bullshit in Cold War than you should and getting cornered is often meaningless because of the sheer amount of hits you can tank and amount of free options to get out of the corner.
I want chaos