After listening to the sample, it seems that they increased the upper end to add better layering. The gunshots don’t sound cramped and as muddy like before. They still sound heavy, but there’s also a fading tone.
It’s tough to say if it’s the same all throughout because it’s just a short clip, but I have high hopes.
IosueYu
So does it mean npc car radios will finally fade with distance instead of blasting within your ears?
maixm241210
Where fsr 3
smileola
It’s an ad
bruce_dapples
Interesting. If this was recorded in a ps5 (notice the buttons) then that means they fixed one of the biggest problems with the game on consoles which is 3D particles fading as soon as they popped up (bits of meat flying out when exploding ones head noticably in this video). However I think I also see some ray tracing/path tracing there so they might’ve just plugged in a ps controller into a pc
TypicalBloke83
It always makes me wonder who makes such decisions. Sounds cool and so on but is this really what was wanted by the players? Fixing stuff was one thing but we also were supposed to be getting new content … audio is last on my list. I want new stuff into the game.
13 Comments
[Link](https://x.com/CyberpunkGame/status/1798686417293332640?s=19) to the original post
I’m replaying the game now and the sound design/mix is the biggest flaw of the game IMO so it’s nice they’re still trying to improve it!
How would this work on PC? Any headphones would work?
Oooo, preem!
New update is 6/20/2024!
https://embody.co/pages/cyberpunk2077-signup
Definitely a bit of a more noticeable pop to the FX.
Edit: No wait you have to pay for it…
[Demo video](https://youtu.be/OXW5RGz_ne4)
After listening to the sample, it seems that they increased the upper end to add better layering. The gunshots don’t sound cramped and as muddy like before. They still sound heavy, but there’s also a fading tone.
It’s tough to say if it’s the same all throughout because it’s just a short clip, but I have high hopes.
So does it mean npc car radios will finally fade with distance instead of blasting within your ears?
Where fsr 3
It’s an ad
Interesting. If this was recorded in a ps5 (notice the buttons) then that means they fixed one of the biggest problems with the game on consoles which is 3D particles fading as soon as they popped up (bits of meat flying out when exploding ones head noticably in this video). However I think I also see some ray tracing/path tracing there so they might’ve just plugged in a ps controller into a pc
It always makes me wonder who makes such decisions. Sounds cool and so on but is this really what was wanted by the players? Fixing stuff was one thing but we also were supposed to be getting new content … audio is last on my list. I want new stuff into the game.
Nice, VR support when?
What about fsr3