I was excited about a game where you could play as a squirrel trying to save the forest, but it turned out to be just a series of fetch quests and no real challenges.
DrBlazkowicz
Destiny
jmsmith59
Anthem
EtheusRook
Gotham Knights
mad_le_zisell
Two words. “Studio Spiders”.
VomitShitSmoothie
What didn’t you like about Octopath Traveller, OP? I thought the execution was fantastic!
IMainChunLi
I thought Octopath 2 was really, really good though.
UshouldknowR
Fallout 76. Survival mods are super popular for both the Elder Scrolls and Fallout franchises, so it would make sense that a survival game set in the same world would be a slam dunk. Instead we got the mess it was released as.
nicomntiiz
Blasphemous. Its a very good game, but i think its extremely difficult for non-tryhard players
Due-Instruction-2654
Crusader Kings. I would love to learn it, but I also want to have a life. Also, no clear goal and just a sandbox is very hard for me to get into.
Infamous-Light-4901
Bugsnax, high on life and untitled goose game.
All of them looked really fun, then I played them. As soon as I hit a minute or two of tedium, I lost all interest. Only one I would give another chance is goose game. High on life is just metroid prime, which I don’t care for. Bugsnax is a mystery game, not my jam.
SituationTime5629
I never buy stuff on release but I was so disappointed by Anthem, it could’ve been awesome and I loved the premise, I did end up spending hours flying about and fighting stuff, I somewhat enjoyed whatever plot there was, but there was just nothing else to do after a while
posananer
I’m 60 hours into this game and Iv hit the point where I now have to take every single character ( all 8 ) and level them up to massive levels before starting the story again because every enemy is was to powerful. Needless to say Iv put it down and idk if I’ll ever pick it back up.
S-Rebel
Watch Dogs Legion. They could have done much more with this concept. What a waste.
Accomplished_Fee2203
Starfield
Odd_Advance_6438
Honestly, Battlefield 1. Huge scale battles are really cool, but in practice it’s just running around and getting shot by someone with 1,000 hours who saw you a few milliseconds earlier
Yes, I’m only saying this because I’m bad, and bitter that there’s no bots
Wagyuplz
Blasphemous is great, if you like challenging games then this is a good choice, it’s not as good as hollow knight tho
Neurobean1
Octopath Traveler has a great OST though
RcTestSubject10
All the features of Starfield for me. I like the concept but the good part of the execution has a paper thin depth – like it initially seems great but after 30 minutes you went through all the feature has to offer – or ruined by something stupid (like I cant access my storage from the cargo bay, NPC ships display the cargo dynamically for never for my ships, go to 2 planets in a row it’s basically the same POI layouts, ruining containers when you remove another hab etc). It pain me they after 10 months all they have done is fix some bugs rather than make the game fun it seems like they dont understand what the problem is and I dont think that is something the promised creation kit will fix.
787v
We Happy Few
Malacay_Hooves
Fallout 4.
PlayerZeroStart
Transformers Devastation. It’s not a bad game by any means, but I find it’s really overwhelming trying to play it for the first time. You start of with 3 playable characters right off the bat and unlock 2 more. Each with their own movesets you have to learn. Oh, and that moveset changes drastically based on what weapon you’re using, and you’re presented with a LOT of weapons really early on.
Now, once you manage to wrap your head around it all, you can perform some awesome combos, but I’m not sure I can do it any time soon.
BillyWhizz09
Fortnite save the world
Sounds like a great base defence game, but it’s just repetitive missions with pngs of characters saying voice lines
dialzza
Xenoblade chronicles X
I love the rest of the series, and the idea of the last of humanity stranded on an unknown planet trying to survive was cool. But then I played another 10-15 hours and nothing fucking happened. The game was way too slow paced outside of the main hub city, which threw a flood of very game-y systems at you. It killed my suspension of disbelief and took me out of the story hard. Kinda felt like they wanted to make a MMO but made a singleplayer game instead almost?
Tamotefu
Gonna catch some hell for this one: Sekiro.
A From Soft game set in mystical fuedal Japan? Like the dark and gritty Inuyasha I’ve been wanting? Awesome!
When the only way forward is parry or die, *unlike* every other From Soft game, I was upset.
Sure now that I know it actually started as Tenchu game, I bet it’s awesome.
Got the bad ending and uninstalled. It will remain uninstalled, and the only FS game I haven’t completed.
SenHeffy
Not for Broadcast. The game is great in general, but you’ll play through these 20-minute long levels and then fail because your timer on the buzzer was off, and you’re supposed to replay the whole mission. It’s just a weird game to hyperfocus on timing and accuracy more than vibes and storyline, I guess.
theSurgeonOfDeath_
Starfield and Calisto Protocol.
Starfield for dissapointing space exploration.
Calisto Protocol for trying to be better Dead Space and becoming QTE game.
Both games wasted potential
enraged_supreme_cat
Palworld.
The execution is just mediocre.
phoenixfactor
Darksiders Genesis, they introduced the coolest rider and they go and come up with this game.
BenefitOfTheDoubt_01
Every Assassin’s Creed game except Black Flag.
Sloth_Monk
The Division, great setting and good enough guns & equipment but ruined for me by having bullet sponge enemies.
zorrodood
Probably for a really stupid reason. OT is really cool, I like turn-based RPGs, but I am sick of pixel games. I understand that it has incredible pixel art, just like other newer games. But when the pixel art becomes so elaborate like in Blasphemous, you might as well have used HD sprites instead.
josekiller
octopath traveler feels like it should be shorter. it certainly could have less chapters. on the end I was like rushing very hard to end it already. it’s a beautiful concept but if it was shorter it would be better in my opinion.
octopath traveler 2 is even longer and I couldn’t even finish it. it was so boring at the end.
ScootyPuffSr1
Huh. I remember really liking Octopath. The art style and music were beautiful. Then again, I also ended up putting it down and not picking it back up without getting super far. I’ll have to give it another go, but I think it was the combat that just felt kind of repetitive after a while.
BeyondtheLurk
Octopath 2 needed a concrete singular story to unite all the characters together. It was too disjointed.
FloppyVachina
I wouldnt say I didnt like the execution, but I loved Evolve. I hated that they put new playable characters behind a paywall which I think led to the games demise but I really liked it. The only problem I ran into was skill level. All of my friends were hyped to play with me until they learned I was godly as a monster. I had to pretend to do bad to play with them. They eventually figured out I was letting them win half the time and stopped wanting to play. They definitely needed some kind of handicap ruleset for playing with friends.
38 Comments
I was excited about a game where you could play as a squirrel trying to save the forest, but it turned out to be just a series of fetch quests and no real challenges.
Destiny
Anthem
Gotham Knights
Two words. “Studio Spiders”.
What didn’t you like about Octopath Traveller, OP? I thought the execution was fantastic!
I thought Octopath 2 was really, really good though.
Fallout 76. Survival mods are super popular for both the Elder Scrolls and Fallout franchises, so it would make sense that a survival game set in the same world would be a slam dunk. Instead we got the mess it was released as.
Blasphemous. Its a very good game, but i think its extremely difficult for non-tryhard players
Crusader Kings. I would love to learn it, but I also want to have a life. Also, no clear goal and just a sandbox is very hard for me to get into.
Bugsnax, high on life and untitled goose game.
All of them looked really fun, then I played them. As soon as I hit a minute or two of tedium, I lost all interest. Only one I would give another chance is goose game. High on life is just metroid prime, which I don’t care for. Bugsnax is a mystery game, not my jam.
I never buy stuff on release but I was so disappointed by Anthem, it could’ve been awesome and I loved the premise, I did end up spending hours flying about and fighting stuff, I somewhat enjoyed whatever plot there was, but there was just nothing else to do after a while
I’m 60 hours into this game and Iv hit the point where I now have to take every single character ( all 8 ) and level them up to massive levels before starting the story again because every enemy is was to powerful. Needless to say Iv put it down and idk if I’ll ever pick it back up.
Watch Dogs Legion. They could have done much more with this concept. What a waste.
Starfield
Honestly, Battlefield 1. Huge scale battles are really cool, but in practice it’s just running around and getting shot by someone with 1,000 hours who saw you a few milliseconds earlier
Yes, I’m only saying this because I’m bad, and bitter that there’s no bots
Blasphemous is great, if you like challenging games then this is a good choice, it’s not as good as hollow knight tho
Octopath Traveler has a great OST though
All the features of Starfield for me. I like the concept but the good part of the execution has a paper thin depth – like it initially seems great but after 30 minutes you went through all the feature has to offer – or ruined by something stupid (like I cant access my storage from the cargo bay, NPC ships display the cargo dynamically for never for my ships, go to 2 planets in a row it’s basically the same POI layouts, ruining containers when you remove another hab etc). It pain me they after 10 months all they have done is fix some bugs rather than make the game fun it seems like they dont understand what the problem is and I dont think that is something the promised creation kit will fix.
We Happy Few
Fallout 4.
Transformers Devastation. It’s not a bad game by any means, but I find it’s really overwhelming trying to play it for the first time. You start of with 3 playable characters right off the bat and unlock 2 more. Each with their own movesets you have to learn. Oh, and that moveset changes drastically based on what weapon you’re using, and you’re presented with a LOT of weapons really early on.
Now, once you manage to wrap your head around it all, you can perform some awesome combos, but I’m not sure I can do it any time soon.
Fortnite save the world
Sounds like a great base defence game, but it’s just repetitive missions with pngs of characters saying voice lines
Xenoblade chronicles X
I love the rest of the series, and the idea of the last of humanity stranded on an unknown planet trying to survive was cool. But then I played another 10-15 hours and nothing fucking happened. The game was way too slow paced outside of the main hub city, which threw a flood of very game-y systems at you. It killed my suspension of disbelief and took me out of the story hard. Kinda felt like they wanted to make a MMO but made a singleplayer game instead almost?
Gonna catch some hell for this one: Sekiro.
A From Soft game set in mystical fuedal Japan? Like the dark and gritty Inuyasha I’ve been wanting? Awesome!
When the only way forward is parry or die, *unlike* every other From Soft game, I was upset.
Sure now that I know it actually started as Tenchu game, I bet it’s awesome.
Got the bad ending and uninstalled. It will remain uninstalled, and the only FS game I haven’t completed.
Not for Broadcast. The game is great in general, but you’ll play through these 20-minute long levels and then fail because your timer on the buzzer was off, and you’re supposed to replay the whole mission. It’s just a weird game to hyperfocus on timing and accuracy more than vibes and storyline, I guess.
Starfield and Calisto Protocol.
Starfield for dissapointing space exploration.
Calisto Protocol for trying to be better Dead Space and becoming QTE game.
Both games wasted potential
Palworld.
The execution is just mediocre.
Darksiders Genesis, they introduced the coolest rider and they go and come up with this game.
Every Assassin’s Creed game except Black Flag.
The Division, great setting and good enough guns & equipment but ruined for me by having bullet sponge enemies.
Probably for a really stupid reason. OT is really cool, I like turn-based RPGs, but I am sick of pixel games. I understand that it has incredible pixel art, just like other newer games. But when the pixel art becomes so elaborate like in Blasphemous, you might as well have used HD sprites instead.
octopath traveler feels like it should be shorter. it certainly could have less chapters. on the end I was like rushing very hard to end it already. it’s a beautiful concept but if it was shorter it would be better in my opinion.
octopath traveler 2 is even longer and I couldn’t even finish it. it was so boring at the end.
Huh. I remember really liking Octopath. The art style and music were beautiful. Then again, I also ended up putting it down and not picking it back up without getting super far. I’ll have to give it another go, but I think it was the combat that just felt kind of repetitive after a while.
Octopath 2 needed a concrete singular story to unite all the characters together. It was too disjointed.
I wouldnt say I didnt like the execution, but I loved Evolve. I hated that they put new playable characters behind a paywall which I think led to the games demise but I really liked it. The only problem I ran into was skill level. All of my friends were hyped to play with me until they learned I was godly as a monster. I had to pretend to do bad to play with them. They eventually figured out I was letting them win half the time and stopped wanting to play. They definitely needed some kind of handicap ruleset for playing with friends.
Driv3r
Evolve. Great idea awful implementation