We’ve reached the point where technology isn’t the bottleneck anymore, its the creativity of the devs!

13 Comments

  1. jplanda12

    I think that more than a lack of creativity, the problem is the tight timing, and the priority of investor profits.

  2. FormalRecording2297

    Just wait when AI will create games – nice future for everyone.

  3. ThisIsNotMyPornVideo

    Technology was never the issue.

    The issue was always Investors and Shareholders.
    If you allow people to do a passion project with enough time, they WILL make it work.

    Case in Point.

    Cyberpunk, was released early due to Shareholders wanting to drop the game before Christmas to finally get a return on it
    It was shit on release. but by that time, next year it was one of the best action-RPG till this day.

    Speaking of, Baldurs Gate.
    Probably THE best RPG to this day.
    Because the Dev’s had time and could make true on their vision, it being a passion project instead of being a way to make money like the COD franchise

  4. SignalGladYoung

    corporations decision making, devs are just tools. unless it’s independent studio.

  5. YATFWATM

    You spelled *bottleneck of consoles* and *greed of publishers* wrong

  6. RyudoTFO

    I wouldn’t say creativity. More ambition. Plus the money spent on manpower Vs. expected revenue dictated by the publisher. And those proven themselves to never be wrong 🙄 s

  7. king-krool

    What the fuck is this shit? I’ve been in the industry for 20 years as a designer and developer and this clickbait is trash. Screenshots cannot display fps. Everyone please just back out and read another link.

  8. oldmonk_97

    Imperialistic capitalism strikes again! Corpos are more inclined to flood the market with avg/barely passable stuff to yield more profits than make actually good products.. They are trying to squeeze money from both the sides.

  9. ma_er233

    Triple A logic: Better technology → pursuit of better graphics → more investment into making the game → the need to recoup the cost → keep using the tried and true approach to appeal to everyone instead of taking the risk of being creative

    And that’s why low budget indie devs make simpler but better games now.

  10. Cylian91460

    Not the creativity but their time, because corporate greed always fucking won is this fucking capitalist economy

  11. firedrakes

    Lol. Where still bottle neck. Art style helps a lot to hid it

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