This will last exactly two weeks
when casual drops the game quickly because their getting their teeth kicked in
And streamers drop the game because they’re getting their teeth kicked in as well while claiming the game is too sweaty to be enjoyable as the excuse
SBMM has always been the boggy man caused by other design problems.
We even have recent examples in destiny 2 where SBMM was dropped and it instantly obliterated the casual audience leading to every game becoming even more sweaty than it was before because only sweats where left playing
Electricpants
>In a blog post from April, Activision maintained their stance on SBMM in their playlists, stating ““Our data shows that when lower skill players are consistently on the losing end, they are likely to quit matches in progress or stop playing altogether.
So instead of putting lower skilled players only against other lower skilled players their answer is to allow lower skilled players to match against other lower skilled players AND BETTER skilled players. That goes against their plan of reducing consistent losses for lower skilled players.
It reads like they are hoping lesser skilled players will get carried since their team will also include the mix of better skilled players.
>This has an effect on the player pool. A smaller player pool means wait times for matches increase and connections may not be as strong as they should be. This can compound over time to create a spiral effect.
>Eventually, when only high-skilled players remain because lower skilled players have quit out of frustration, the result is an ecosystem that is worse overall for everyone.
This sounds more like a flaw in the metrics that are issued to rate and track a player’s skill level that a systemic issue with SBMM.
Go to the Valorant sub. The main complaint is smurfing. Lower level players getting shit on by players who are more skilled because they are playing will below their will level.
By throwing out SBMM, this will be the norm. Get your salt ready.
c-williams88
While I do understand some of the complaints around SBMM, ultimately it feels like the issue boils down to people wanting to finally get into some bot lobby full of people much worse than them so they can dominate.
There are certainly problems with how CoD’s current algorithms can rubberband you into some insane lobbies, but the people who hate SBMM seem to act like with a truly unranked system there will be some perfect distribution of talent in games
RyDawgHals
Players, especially casuals ask to get rid of SBMM until they realize that for the bottom 50% of players (the players that play casual modes where non sbmm is implemented), this is going to be a bad thing. And for the low, low ranked players, this will be a nightmare.
Statistically, they’ll get shit on more, by players better than them, instead of having a somewhat fair, balanced match.
Low ranked players getting paired up against a high rank 5 stack? Do you think those low ranked players are going to keep queuing up to get pissed on every game?
sillybillybuck
Ubisoft is doing it so you know it is the wrong thing to do.
itsmariokartwii
The funniest part is that they say they’re doing it for casual play, as if casual players are going to stick with the game when they repeatedly get curb stomped by the players who play all day every.
Miserable-Lawyer-233
Works for me. SBMM is stressful.
Zerox392
Super Bash Mothers Mrawl?
anengineerandacat
Mixed opinions, all really depends on what the reward structure looks like between the playlists. SBMM should be ensuring fairer games so everyone is equally having the same level of fun so to speak, you’ll still have smurf’s but that’s a minority sorta situation.
Open matches can be fun because your “rank” isn’t being beat on, so it’s a good place to hang out and you can also just dodge matches that don’t seem to be doing all that well without fear of consequence (usually) and whereas someone far more vastly skilled may show up there are ways to deal with that unless it’s a group.
More options IMHO is always better than less options when it comes to game types is my general opinion.
segfaultzerozero
Fuck Ubisoft
karsh36
I can understand broadening the skill thresholds for certain casual playlists so to reduce queue times for people in the higher skill levels, but having no SBMM so that the best players are playing against the newest is just dumb.
Thomas_JCG
Fuck is Xdefiant? Fuck is SBMM?
Do people just don’t know how to write headlines anymore?
Korvun
A friend of mine put it very well some years back when we were discussing professional players in the PUBG lobbies.
“Truly skilled or professional players don’t actually want competition, they want domination. They want to jump into a lobby and destroy everyone they can because that’s how they get their rush. They don’t want that ‘edge of your seat’ fight they might lose, because if they lose, they feel bad, no matter how well they played or how fun the fight would have been for anyone else. They just want to ruin *your* fun so that *they* can have fun.”
MUZZYGRANDE
XDefiant is a first-person area shooter game from Ubisoft. SBMM is Skills Based Match Making.
Even_Cardiologist810
Well as someone bad on fps now i know to not touch this horror.
Holy what a garbage idea. Its not fun for good People. It’s not fun for bad People. And its not fun for average People because match become coinflips.
Might be the worst idea i’ve eard in a while
ImSunborne
People for SBMM literally have no idea why better players do not like it.
It sucks that I’m a above average player and end up getting put into lobbies that are so sweaty every game when I’m not even trying hard.
I’m out here trying to mess around and use non-meta weapons and tactics but everyone else is using the best weapons and positions, etc and I have to try so insanely hard or succumb to using the same strats and guns every game.
It’s so bad that me and my girlfriend can’t even play with our friends because and I quote “I don’t want to play with you, it’s nothing against you but your lobbies are too hard”.
I’m not completely against SBMM though because rolling noobs isn’t fun because there is literally no challenge. If anything there should be SOME SBMM but nowhere near as stricts as it is now in games. Matchmaking should prioritize ping with light SBMM following it in casual modes.
Ranked is free game for SBMM though because that’s why you play ranked; to fight equal level opponents and try to improve.
Swimming-Elk6740
Reddit will love this shit, because they absolutely despise SBMM for some reason, but it’s not a good idea.
isotopeee
What the fuck is this thread? Years of people complaining about SBMM and then a game removes it and everyone is switching sides ? Weird as fuck.
Keeg-007
Who actually still supports Ubisoft? Ain’t no one playing this shit from that god awful crooked ass company. Fuck Ubisoft. All my homies hate Ubisoft.
Depressed__coffee
If you want to see why SBMM works go look at Iracing in the sim you are always classed with people similar speed then you. And makes racing super competitive for the most part. Without it there will always be somewhere curbstopping everyone
SheepWolves
Nothing says casual like getting destroyed in every game because you were matched with people who have hundreds of game play hours under their belt.
baddazoner
casuals don’t like being curb stomped if it ends up with people being paired with the best players out there they tend to stop playing
McLargeHuge89
SBMM has killed Halo Infinite for me. Every match is sweat.
Wizdad-1000
AKA Smurfs get ready to smurf!
Lord_Bobbymort
Bad SBMM won’t work, yes. 100% correct. SBMM that whiplashes and overcorrects ad infinitum will not work.
Zeth_Aran
The more I read about the SBMM issue is not that it’s in the game, but that it’s tuned to strongly. Hearing about how Halo 3 tuned it up makes the most sense to me, on average of 33% of the time it’s an easy match, it’s a match at your skill level, and a match above your skill level. That seams reasonable to me, and that’s how a lot of games felt back then. Now it all just feels super sweaty and at or above my skill level.
canadian_bacon02
As if anyone is actually playing this game lmao
StormKiller1
Didn’t they say they would not have any SBMM?.
Chakramer
No SBMM is boring as hell I assure you. If you’re really good, 99% of your matches will be one sided. If you’re an average player, it’s going to suck that your team needs to dedicate multiple people towards one person on the enemy team. Nearly every game has some form of SBMM even if it’s loosed, CoD devs have said it’s in every game since the original MW
30 Comments
Famous last worlds.
This will last exactly two weeks
when casual drops the game quickly because their getting their teeth kicked in
And streamers drop the game because they’re getting their teeth kicked in as well while claiming the game is too sweaty to be enjoyable as the excuse
SBMM has always been the boggy man caused by other design problems.
We even have recent examples in destiny 2 where SBMM was dropped and it instantly obliterated the casual audience leading to every game becoming even more sweaty than it was before because only sweats where left playing
>In a blog post from April, Activision maintained their stance on SBMM in their playlists, stating ““Our data shows that when lower skill players are consistently on the losing end, they are likely to quit matches in progress or stop playing altogether.
So instead of putting lower skilled players only against other lower skilled players their answer is to allow lower skilled players to match against other lower skilled players AND BETTER skilled players. That goes against their plan of reducing consistent losses for lower skilled players.
It reads like they are hoping lesser skilled players will get carried since their team will also include the mix of better skilled players.
>This has an effect on the player pool. A smaller player pool means wait times for matches increase and connections may not be as strong as they should be. This can compound over time to create a spiral effect.
>Eventually, when only high-skilled players remain because lower skilled players have quit out of frustration, the result is an ecosystem that is worse overall for everyone.
This sounds more like a flaw in the metrics that are issued to rate and track a player’s skill level that a systemic issue with SBMM.
Go to the Valorant sub. The main complaint is smurfing. Lower level players getting shit on by players who are more skilled because they are playing will below their will level.
By throwing out SBMM, this will be the norm. Get your salt ready.
While I do understand some of the complaints around SBMM, ultimately it feels like the issue boils down to people wanting to finally get into some bot lobby full of people much worse than them so they can dominate.
There are certainly problems with how CoD’s current algorithms can rubberband you into some insane lobbies, but the people who hate SBMM seem to act like with a truly unranked system there will be some perfect distribution of talent in games
Players, especially casuals ask to get rid of SBMM until they realize that for the bottom 50% of players (the players that play casual modes where non sbmm is implemented), this is going to be a bad thing. And for the low, low ranked players, this will be a nightmare.
Statistically, they’ll get shit on more, by players better than them, instead of having a somewhat fair, balanced match.
Low ranked players getting paired up against a high rank 5 stack? Do you think those low ranked players are going to keep queuing up to get pissed on every game?
Ubisoft is doing it so you know it is the wrong thing to do.
The funniest part is that they say they’re doing it for casual play, as if casual players are going to stick with the game when they repeatedly get curb stomped by the players who play all day every.
Works for me. SBMM is stressful.
Super Bash Mothers Mrawl?
Mixed opinions, all really depends on what the reward structure looks like between the playlists. SBMM should be ensuring fairer games so everyone is equally having the same level of fun so to speak, you’ll still have smurf’s but that’s a minority sorta situation.
Open matches can be fun because your “rank” isn’t being beat on, so it’s a good place to hang out and you can also just dodge matches that don’t seem to be doing all that well without fear of consequence (usually) and whereas someone far more vastly skilled may show up there are ways to deal with that unless it’s a group.
More options IMHO is always better than less options when it comes to game types is my general opinion.
Fuck Ubisoft
I can understand broadening the skill thresholds for certain casual playlists so to reduce queue times for people in the higher skill levels, but having no SBMM so that the best players are playing against the newest is just dumb.
Fuck is Xdefiant? Fuck is SBMM?
Do people just don’t know how to write headlines anymore?
A friend of mine put it very well some years back when we were discussing professional players in the PUBG lobbies.
“Truly skilled or professional players don’t actually want competition, they want domination. They want to jump into a lobby and destroy everyone they can because that’s how they get their rush. They don’t want that ‘edge of your seat’ fight they might lose, because if they lose, they feel bad, no matter how well they played or how fun the fight would have been for anyone else. They just want to ruin *your* fun so that *they* can have fun.”
XDefiant is a first-person area shooter game from Ubisoft. SBMM is Skills Based Match Making.
Well as someone bad on fps now i know to not touch this horror.
Holy what a garbage idea. Its not fun for good People. It’s not fun for bad People. And its not fun for average People because match become coinflips.
Might be the worst idea i’ve eard in a while
People for SBMM literally have no idea why better players do not like it.
It sucks that I’m a above average player and end up getting put into lobbies that are so sweaty every game when I’m not even trying hard.
I’m out here trying to mess around and use non-meta weapons and tactics but everyone else is using the best weapons and positions, etc and I have to try so insanely hard or succumb to using the same strats and guns every game.
It’s so bad that me and my girlfriend can’t even play with our friends because and I quote “I don’t want to play with you, it’s nothing against you but your lobbies are too hard”.
I’m not completely against SBMM though because rolling noobs isn’t fun because there is literally no challenge. If anything there should be SOME SBMM but nowhere near as stricts as it is now in games. Matchmaking should prioritize ping with light SBMM following it in casual modes.
Ranked is free game for SBMM though because that’s why you play ranked; to fight equal level opponents and try to improve.
Reddit will love this shit, because they absolutely despise SBMM for some reason, but it’s not a good idea.
What the fuck is this thread? Years of people complaining about SBMM and then a game removes it and everyone is switching sides ? Weird as fuck.
Who actually still supports Ubisoft? Ain’t no one playing this shit from that god awful crooked ass company. Fuck Ubisoft. All my homies hate Ubisoft.
If you want to see why SBMM works go look at Iracing in the sim you are always classed with people similar speed then you. And makes racing super competitive for the most part. Without it there will always be somewhere curbstopping everyone
Nothing says casual like getting destroyed in every game because you were matched with people who have hundreds of game play hours under their belt.
casuals don’t like being curb stomped if it ends up with people being paired with the best players out there they tend to stop playing
SBMM has killed Halo Infinite for me. Every match is sweat.
AKA Smurfs get ready to smurf!
Bad SBMM won’t work, yes. 100% correct. SBMM that whiplashes and overcorrects ad infinitum will not work.
The more I read about the SBMM issue is not that it’s in the game, but that it’s tuned to strongly. Hearing about how Halo 3 tuned it up makes the most sense to me, on average of 33% of the time it’s an easy match, it’s a match at your skill level, and a match above your skill level. That seams reasonable to me, and that’s how a lot of games felt back then. Now it all just feels super sweaty and at or above my skill level.
As if anyone is actually playing this game lmao
Didn’t they say they would not have any SBMM?.
No SBMM is boring as hell I assure you. If you’re really good, 99% of your matches will be one sided. If you’re an average player, it’s going to suck that your team needs to dedicate multiple people towards one person on the enemy team. Nearly every game has some form of SBMM even if it’s loosed, CoD devs have said it’s in every game since the original MW