Despite it being a great game, with a great, community, it just could keep the casual audience around to give the game the player population to remain competitive.
fartbumheadface
I would say Apex or most battle royales for that matter. Except that they aren’t dead.
DMMEPANCAKES
Battlebit.
Originally launched because people wanted the chaotic experience of battlefield after the 2042 launch fiasco and the roblox graphics lended itself to having funny meme moments. Streamers and content creators started streaming and making videos on the game and the COD and FPS sweats started flocking to the game and abusing every mechanic so they could showcase going 60/0 on the scoreboard. In return people stopped experimenting with loadouts and started running meta builds, and sweats started loudly complaining about snipers and anything that countered them demanding nerfs. The devs started catering to the sweats and the majority of the casual playerbase left.
niXomATOZ
Warzone
Kampfhoschi
Quake Champions
SanestSwede
Id say this was Fortnite until it blew up again
EmbarrassedSession58
Rocket Racing on Fortnite — those KIDS are too good
Markyloko
every coinceivable pvp game
Treshimek
Multiplayer games, you mean?
doreth
I got that feeling with For Honor. I think there’s still players but when I played at launch it was cool and new. But after few months and not playing when I wanted to come back there was a real gap. A money gap with new champions, people had far more lvl than me and better gear too.
So yeah I feel like competitive game tend to have this.
tengma8
that is why things like noobgun exist. and why games where randomness is a factor (such as battle royal) become popular
G-Convix
Definitely “GunZ The Duel”. There was 0% chance that a new player killed an old player.
Even the devs didn’t expect that skill gap since the main way majority of old players play the game was discovered randomly by utilizing animation canceling techniques.
xKnuTx
duke game. noticed i had it my libary a few years ago decied to give it antoher shot and play a round. got accused of trolling,,,
GloryStays
Tarkov. Except it’s still alive.
Excellent-Resolve66
Yu-Gi-Oh
I know it’s not a video game, but this game has gotten very divided among the casuals, old school players, and the meta players that just see things differently.
Logap20
I think we’re watching that happen to chivalry 2 this very moment
Martha__Ragnos
“increaces” ???
ReaperSlayer
Rocket league
antaran
Natural Selection 2 had this issue. Though it took a long time to “die”.
AuthorMaterial7495
Dark and Darker
cadmium61
This is why I don’t play pvp games.
bateekhwajubn
Warzone and COD in general
Realistic-Shame-7548
The Finals. Not dead yet but it could get there.
LaserGadgets
Any multiplayer? From Titanfall and The Cycle to Apex and Fortnite? There is not much you can do, thats the problem. The marauder “fans” don’t wanna hear anything about skillbased matchmaking so they are practically asking for the game to wither and die.
Southern-Ad1465
A weird one since I don’t see anything from the phone category,
Clash of Clans
DCxKCCO
Rainbow Six Siege
Real-Variation-8681
A lot of fighting games.
First week it’s kinda rough, as everyone is finding their rankings.
2-6 weeks in, everyone is settled around where they should be more or less, everything seems fair-ish. It’s good, it’s fun. Everyone’s happy. The community is full and active.
1-3 months in, some people start grinding the game like a job, while others start playing more casually or quitting. Buzz dies down.
4-7 months in, the top ranks start to get bored, start choosing new characters/restarting/smurfing and thus they now they start seeping into the lower-mid ranks too, meaning casual or new players are fighting way, WAAAAAAY more experienced opponents than they should be. Skill ceiling skyrockets. Game becomes less approachable.
8+ months in, casuals start leaving for reasons above, new players get turned away. Then all that’s left is the sweaty players who then start fighting amongst themselves because x character got a patch that adds/removes 1 frame from an attack and now suddenly the game is broken and dog shit. And now the years of toxicity and whining start until the next release.
iLbcoBN
Fps mostly
Randolf22
This is definitely Starcraft 2
FreeMetal
Battlefield, it feels like the Orange step starts instead of the yellow one and just never stops
Narrow-Chain5367
Whole WoW PvP scene for sure
ParalyzerT9
Deathgarden: Blood Harvest went through exactly this. The game was absolutely incredible, one of the best asymmetrical games I’ve ever played. The Devs made absolutely horrible balancing decisions that ended up killing the game.
3D_enjoyer
Mordhau
Drakendor
Replace skill gap with money gap and you got yourself a Lost Ark.
Mobius650
Overwatch and Overwatch 2.
Let’s not focus on fun, fuck the casual players and make the game as toxic as possible.
sean3501
I played Rainbow Six Siege on launch and thought it was brilliant. Played for prolly a year or so and then just picked it up again last month. Holy shit it’s a sweat fest and convoluted with all the operators. Was way more fun with 10 operators and each one having a counter to the other side
Dpkls
The current state of RL 😫
Alpha_Killer666
For Honor. It still has players but not so many as 8 years ago.
TheOneAndOnlySenti
Titanfall 2 on PC imo. It’s impossible to play it casually, as the only people still playing it are max rank.
dancovich
The “Game dies” part isn’t guaranteed.
For Honor is at that stage. New players struggle to even find matches (because the matchmaker can’t form a match at their level, so it takes ages for the criteria to expand enough) and when they do, they just get destroyed. The game is still going strong for some weird reason.
AJVenom123
If the mechanics of the games are fair, fun, and have a high skill-ceiling, they usually don’t die. Also, having support for casuals is huge. CS is prime example of a success.
M_Gamer453-YT
hyper scape.
100% thats its description right there.
Peaceful_Ronin
For Honor, and most battle royale games.
southparkion
spellbreak
Gaara34251
Every game with a trash matchmaking
harrytpg2010
Fortnite
NeverYelling
As a singleplayer games player this post does not make any sense
47 Comments
Titanfall 2
Despite it being a great game, with a great, community, it just could keep the casual audience around to give the game the player population to remain competitive.
I would say Apex or most battle royales for that matter. Except that they aren’t dead.
Battlebit.
Originally launched because people wanted the chaotic experience of battlefield after the 2042 launch fiasco and the roblox graphics lended itself to having funny meme moments. Streamers and content creators started streaming and making videos on the game and the COD and FPS sweats started flocking to the game and abusing every mechanic so they could showcase going 60/0 on the scoreboard. In return people stopped experimenting with loadouts and started running meta builds, and sweats started loudly complaining about snipers and anything that countered them demanding nerfs. The devs started catering to the sweats and the majority of the casual playerbase left.
Warzone
Quake Champions
Id say this was Fortnite until it blew up again
Rocket Racing on Fortnite — those KIDS are too good
every coinceivable pvp game
Multiplayer games, you mean?
I got that feeling with For Honor. I think there’s still players but when I played at launch it was cool and new. But after few months and not playing when I wanted to come back there was a real gap. A money gap with new champions, people had far more lvl than me and better gear too.
So yeah I feel like competitive game tend to have this.
that is why things like noobgun exist. and why games where randomness is a factor (such as battle royal) become popular
Definitely “GunZ The Duel”. There was 0% chance that a new player killed an old player.
Even the devs didn’t expect that skill gap since the main way majority of old players play the game was discovered randomly by utilizing animation canceling techniques.
duke game. noticed i had it my libary a few years ago decied to give it antoher shot and play a round. got accused of trolling,,,
Tarkov. Except it’s still alive.
Yu-Gi-Oh
I know it’s not a video game, but this game has gotten very divided among the casuals, old school players, and the meta players that just see things differently.
I think we’re watching that happen to chivalry 2 this very moment
“increaces” ???
Rocket league
Natural Selection 2 had this issue. Though it took a long time to “die”.
Dark and Darker
This is why I don’t play pvp games.
Warzone and COD in general
The Finals. Not dead yet but it could get there.
Any multiplayer? From Titanfall and The Cycle to Apex and Fortnite? There is not much you can do, thats the problem. The marauder “fans” don’t wanna hear anything about skillbased matchmaking so they are practically asking for the game to wither and die.
A weird one since I don’t see anything from the phone category,
Clash of Clans
Rainbow Six Siege
A lot of fighting games.
First week it’s kinda rough, as everyone is finding their rankings.
2-6 weeks in, everyone is settled around where they should be more or less, everything seems fair-ish. It’s good, it’s fun. Everyone’s happy. The community is full and active.
1-3 months in, some people start grinding the game like a job, while others start playing more casually or quitting. Buzz dies down.
4-7 months in, the top ranks start to get bored, start choosing new characters/restarting/smurfing and thus they now they start seeping into the lower-mid ranks too, meaning casual or new players are fighting way, WAAAAAAY more experienced opponents than they should be. Skill ceiling skyrockets. Game becomes less approachable.
8+ months in, casuals start leaving for reasons above, new players get turned away. Then all that’s left is the sweaty players who then start fighting amongst themselves because x character got a patch that adds/removes 1 frame from an attack and now suddenly the game is broken and dog shit. And now the years of toxicity and whining start until the next release.
Fps mostly
This is definitely Starcraft 2
Battlefield, it feels like the Orange step starts instead of the yellow one and just never stops
Whole WoW PvP scene for sure
Deathgarden: Blood Harvest went through exactly this. The game was absolutely incredible, one of the best asymmetrical games I’ve ever played. The Devs made absolutely horrible balancing decisions that ended up killing the game.
Mordhau
Replace skill gap with money gap and you got yourself a Lost Ark.
Overwatch and Overwatch 2.
Let’s not focus on fun, fuck the casual players and make the game as toxic as possible.
I played Rainbow Six Siege on launch and thought it was brilliant. Played for prolly a year or so and then just picked it up again last month. Holy shit it’s a sweat fest and convoluted with all the operators. Was way more fun with 10 operators and each one having a counter to the other side
The current state of RL 😫
For Honor. It still has players but not so many as 8 years ago.
Titanfall 2 on PC imo. It’s impossible to play it casually, as the only people still playing it are max rank.
The “Game dies” part isn’t guaranteed.
For Honor is at that stage. New players struggle to even find matches (because the matchmaker can’t form a match at their level, so it takes ages for the criteria to expand enough) and when they do, they just get destroyed. The game is still going strong for some weird reason.
If the mechanics of the games are fair, fun, and have a high skill-ceiling, they usually don’t die. Also, having support for casuals is huge. CS is prime example of a success.
hyper scape.
100% thats its description right there.
For Honor, and most battle royale games.
spellbreak
Every game with a trash matchmaking
Fortnite
As a singleplayer games player this post does not make any sense