
For me it’s losing all my shit… from a Mimic that somehow pulls me outside the map in Dark Aether
Or sometimes pull you under the rock if you’re distracting shooting the red worm…. These happen to me.
I found it pretty stupid that if your friend dies out of bugs, then they can’t come back, which is ridiculous
Not the biggest fan of cool downs
Honestly MWZ mode is pretty meh there’s some good and bad ideas here and there that I like and don’t like.

30 Comments
Content…
that people are buying this shit.
Crashing and losing all my stuff🤬
the fact that the issues we have with MWZ at the start of the game are the same as the issues we have now but worse is indicative of a game being purposefully sabotaged by its developer so that people will buy their next game in the hopes that it’s better than the previous game
same shit we’ve seen multiple times before
there is no integrity left in Zombies. accept that and continue playing the game or move on because the integrity isn’t going to come back. you aren’t going to get a half-priced DLC of 8 beloved maps from the past anymore. you’ll be asked to pay $70 for a brand-new game with one good map followed by a bunch of reused assets and content with no strong updates, only further MTX-related content to convince you to spend more money on a game that will die in a year or two
become a whale or move on, the choice is yours
Packet burst. I’ve lost to many runs to it. 100% the most dangerous thing in the game. Worst part is, when this game is older (I mean like five, ten years from now) it’s only going to get worse when the player base drops.
The pacing, lack of passive unlocks, and lack of difficulty ramp
By pacing i mean how they intend to have a gear up game and a spend your things game. In reality when I play once or twice a week and can craft all the goodies every single time I play it’s a choice of what to uselessly burn. When you can find blue guns in T1 why use contraband? Why spin mystery box? So much of the game is useless.
Passive unlocks from DMZ needed to be in this game. All the items in the world are useless and stupid. Woo I can use up backpack space for this lightbulb to sell for $10! It’s all just garbage without purpose. Passive unlocks would give them purpose and give us wallet, stash increases, shorter cool downs… Anything. Such a missed opportunity when all they have to do is copy paste from DMZ
In every other zombies mode the difficulty goes up as you play. Permanently. In MWZ just run away to T1 and your fine. The zones need to expand. By 30min T1 should be gone. All T2. By 45 min it should all be T3.
Cool down time for pack 3 and I wish you got more time in dark aether
This zombies mode started to grow on me after shitting on it since launch. Then the timer ruined it
T3 is overtuned and a *ton* of guns underperform. Cool downs are too long given the piss poor rng.
The fact that a mimic can at times insta-kill you by simply spawning next to you, the amount of bugs and crashes, the post-launch content especially the meme that was “We are gonna be COOKING for zombies content in MW3 Season 2!!!!!111”, Stealth nerfing in patches and thats about it
This game mode makes vanguard looks better
Most of it
Those grunts always shooting, i hate them so much
That’s a loaded question…
all of it
everything
Everything
I don’t even know why they have the defend station contract. Does anybody even play it? Did it for the story mission and that’s the I my time I did it
I absolutely hate that you have to play with other people. And I really hate that when you die you just lay there. Why can’t the game just end?
getting triple tap down by 3 zombies like lightining
The horrible post launch content
Cooldown on schematics and the tiny stash, being dc’ed and losing all my stuff even tho I had tombstone, no round based maps and very lacking in content compared to multiplayer side.
I wish the mega Aboms did some kind of movement displacement on the character other than slowing it’s so bland and meh like knock us back or something
Dripfeed of copy paste lackluster content, downgrade of all the beneficial changes to DMZ, and the bait and switch for the mode.
Genuinely pre season went very well and had me excited.
Then I learned not only did treyarch leave, but all the content is already done and had been since launch.
It’s 5 months and a stash increase is apparently too much for them to have been able to do. Funny considering clearly this is an actual Rip of DMZ from an earlier iteration than end of MWII , so hmm.
Very promising start, but injured in the first 5 minutes of the first game. Out for a year.
The fact that they dropped it like it was finished… It sucks having to wait for story missions.
The lack of a easily followable and interesting story and an easter egg like in bo1 through 4. And no round based.
Losing all my stuff. At least give immediately us a solid base to fall back on after we’ve reached a certain level. Waiting 45” to get weapons back is really weak.
It’s not PvP. No one cares if we get our stuff back. I think the game would be a lot more popular.
Oh boy I’ve got a whole list
– The unbelievable lag and fps drops. (Packet burst+Extrapolation)
– The lack of contracts in T3.
– The “server disconnected” for no reason.
– The tiny rucksack.
– The tiny stash.
– Excessive cooldown times.
I saw some players arguing over the chat in a recent game. They were mad that the game was online which meant they had to share exfil kills when grinding camos.
Being perma banned for no reason.
Level 490 with borealis & all zombie calling cards completed. 3 blackcell purchased.. 20+ bundles purchased..
& no I don’t play warzone or mp & haven’t had any camos put on my account..