Hello, I’d like to introduce you to my two perk a cola that I imagined.
Here is the first one :
*Name* Gobble Bubble Tea
*Cost* 3500 points
*Main effects*: Increases the duration and number of uses of the gobblebum according to its color.
Blue gobblegum: duration is increased by one round, e.g. “Aftertaste” will last 4 rounds instead of 3
Green gobblegum: duration is increased by 50%, e.g. “Arsenal Accelerator” will last 15 minutes instead of 10.
Gobblegum Violet: duration is increased by 25% and the number of uses by 1, e.g. “Arsenal Accelerator” will last 37.5 seconds instead of 30 and have 4 uses instead of 3.
* Other effects*:
Elimination of the Gobblegum machine’s waiting time, enabling Gobblegums to be obtained more quickly.
If the player has no Gobblegum on him at the end of a round, he receives a random Gobblegum not previously selected. The higher the round, the higher the probability of obtaining an ultra-rare mega Gobblegum.
Allows the player to have 2 Gobblegums in his reserve at the same time.
– To use the first, press the up arrow key.
– To use the second, press the left arrow key.
Here’s the second :
*Name* Viper VX Verse
*Cost* 3000 points
*Main effects*
Passive Poisoning**: Zombies touching the player in close combat have a 20% chance of being poisoned, sustaining damage over time. Poisoning duration increases by 3 seconds per round.
Viper Daggers**: Replaces the melee knife with two daggers that kill in one blow up to round 8 and can poison zombies.
Toxic aura**: Zombies killed by poisoning release a toxic cloud that can contaminate and poison the zombies around it (only zombies whose poisoning was caused by one player can contaminate the others).
*Additional effect with Elemental Pop*:
Toxic Ammunition mod:** After a second weapon upgrade, you have a 15% chance of unlocking a “toxic ammunition” mod, which will give you a 20% chance that your bullets will become poisoned (the duration and damage caused by the poison increases with each round).
Restrictions : Viper VX Verse effects do not apply to Wonder Weapons.
I’ll be delighted to see what you think, if you have any questions about these 2 perk a cola, I’ll try to answer them.
--ULTRA--
Both very creative! But imo the second one would need a buff to be useful
4 Comments
Hello, I’d like to introduce you to my two perk a cola that I imagined.
Here is the first one :
*Name* Gobble Bubble Tea
*Cost* 3500 points
*Main effects*: Increases the duration and number of uses of the gobblebum according to its color.
Blue gobblegum: duration is increased by one round, e.g. “Aftertaste” will last 4 rounds instead of 3
Green gobblegum: duration is increased by 50%, e.g. “Arsenal Accelerator” will last 15 minutes instead of 10.
Gobblegum Violet: duration is increased by 25% and the number of uses by 1, e.g. “Arsenal Accelerator” will last 37.5 seconds instead of 30 and have 4 uses instead of 3.
* Other effects*:
Elimination of the Gobblegum machine’s waiting time, enabling Gobblegums to be obtained more quickly.
If the player has no Gobblegum on him at the end of a round, he receives a random Gobblegum not previously selected. The higher the round, the higher the probability of obtaining an ultra-rare mega Gobblegum.
Allows the player to have 2 Gobblegums in his reserve at the same time.
– To use the first, press the up arrow key.
– To use the second, press the left arrow key.
Here’s the second :
*Name* Viper VX Verse
*Cost* 3000 points
*Main effects*
Passive Poisoning**: Zombies touching the player in close combat have a 20% chance of being poisoned, sustaining damage over time. Poisoning duration increases by 3 seconds per round.
Viper Daggers**: Replaces the melee knife with two daggers that kill in one blow up to round 8 and can poison zombies.
Toxic aura**: Zombies killed by poisoning release a toxic cloud that can contaminate and poison the zombies around it (only zombies whose poisoning was caused by one player can contaminate the others).
*Additional effect with Elemental Pop*:
Toxic Ammunition mod:** After a second weapon upgrade, you have a 15% chance of unlocking a “toxic ammunition” mod, which will give you a 20% chance that your bullets will become poisoned (the duration and damage caused by the poison increases with each round).
Restrictions : Viper VX Verse effects do not apply to Wonder Weapons.
I’ll be delighted to see what you think, if you have any questions about these 2 perk a cola, I’ll try to answer them.
Both very creative! But imo the second one would need a buff to be useful

you’ve posted this before.