I thought it was a great game and no other game I remember playing captures the feeling of being normal and then getting super powered than this one does. The story being wrote by Orson Scott Card helped too
I liked it a lot, but I like Control even more and the super powers are even better.
vendettaclause
Just that there was some contest/race to solve some ingame puzzle or something for a chance to win a million dollars.
ReasonableLiving5958
I remember weird looking controls during an Xplay review and some amazing sounding music in same review. I’ve had it on my Steam wishlist literally for like a decade and a half or some shit
JimTheWacker
I played the hell out of this game. I loved the slow-mo bullet time kinda thing.
Moose_Criminal
I member
whimsical_willow5
Never could get over that supernatural transition, dude. Orson’s storytelling cricket-chirps in my mind like crazy. In my books, a genuine oldie but goldie.
yacsmith
I this the one were you can basically learn force choke and toss people out into space during one level?
HimCanDoIt
Ahh yes, back in the day I got my hands on some Steam Cafe accounts, this and psychonauts were my most played on those. For those unaware, you could license steam accounts for internet cafe usage that came preloaded with a bunch of games. They were snatched and catalogued on hacking forums, long since dead.
Thanks for the memories, OP.
AuthorHarrisonKing
Story wrote by orson Scott card? Does it get weird and peter out at the end? I swear every series by him does
Bondisatimelord
This is one of those games I played so long ago I forgot the title, but vividly remembered the gameplay, that I started to wonder if I had made it up or imagined it. I tried describing it to a gamer friend once and just sounded like I was recapitulating a fever dream lol
Additional_Cycle_51
YES!!! For so long I was trying to remember what the game was called. And the only thing I had to go on was near the end of the first mission on the space station where you had to choose between your brother and your girlfriend
My 6 year old self at the time didn’t realize I had to choose so I got the girlfriend into the escape pod first since she was closer only to have the cutscene play where the brother died!!
Wracked with guilt I shut the game off and didn’t play it until about 14 years later where I automatically chose the brother and left the girlfriend to die, finished the game, and completed my redemption arc.
the-doctor-is-real
It was nice, but the bosses were ridiculous…like, there was no way to figure out how to even damage them without using a guide.
twonha
Loved the game. Janky, but lovely. I assume it’s best left remembered, instead of replayed.
Badwulf1
So much potential squandered leaving us all in a permanent state of craving
edit: A little polishing with the bugs and if they hadnt bumbled the contest so hardcore (didnt even need it tbh) would have been a much more successful game.
Old_Temperature_559
The ability to level up every single power or skill with every individual weapon just by using it was so amazing I remember the first level after you get your first power and going theu the level nice and easy so I could take out every enemy with my new power to level it up and it eventually gets to the point where you are using the powers to pull drop ships out of the sky. It did force unleashed before force unleashed.
DontDieBillMurray88
Great game. This and Breakdown vacation in my head for free a few times a year.
DarthDregan
The only game I own on Steam.
RunsWithPhantoms
The game was awesome.
I remember early in the story some aliens tell the player character that their enemy throws rocks.
They said something like, “These guys seem advanced. What kind of weapons do they use?”
The reply was, “They throw rocks.”
This enemy shows up minutes later, and blast everything to hell. Throwing more than rocks.
19 Comments
I liked it a lot, but I like Control even more and the super powers are even better.
Just that there was some contest/race to solve some ingame puzzle or something for a chance to win a million dollars.
I remember weird looking controls during an Xplay review and some amazing sounding music in same review. I’ve had it on my Steam wishlist literally for like a decade and a half or some shit
I played the hell out of this game. I loved the slow-mo bullet time kinda thing.
I member
Never could get over that supernatural transition, dude. Orson’s storytelling cricket-chirps in my mind like crazy. In my books, a genuine oldie but goldie.
I this the one were you can basically learn force choke and toss people out into space during one level?
Ahh yes, back in the day I got my hands on some Steam Cafe accounts, this and psychonauts were my most played on those. For those unaware, you could license steam accounts for internet cafe usage that came preloaded with a bunch of games. They were snatched and catalogued on hacking forums, long since dead.
Thanks for the memories, OP.
Story wrote by orson Scott card? Does it get weird and peter out at the end? I swear every series by him does
This is one of those games I played so long ago I forgot the title, but vividly remembered the gameplay, that I started to wonder if I had made it up or imagined it. I tried describing it to a gamer friend once and just sounded like I was recapitulating a fever dream lol
YES!!! For so long I was trying to remember what the game was called. And the only thing I had to go on was near the end of the first mission on the space station where you had to choose between your brother and your girlfriend
My 6 year old self at the time didn’t realize I had to choose so I got the girlfriend into the escape pod first since she was closer only to have the cutscene play where the brother died!!
Wracked with guilt I shut the game off and didn’t play it until about 14 years later where I automatically chose the brother and left the girlfriend to die, finished the game, and completed my redemption arc.
It was nice, but the bosses were ridiculous…like, there was no way to figure out how to even damage them without using a guide.
Loved the game. Janky, but lovely. I assume it’s best left remembered, instead of replayed.
So much potential squandered leaving us all in a permanent state of craving
edit: A little polishing with the bugs and if they hadnt bumbled the contest so hardcore (didnt even need it tbh) would have been a much more successful game.
The ability to level up every single power or skill with every individual weapon just by using it was so amazing I remember the first level after you get your first power and going theu the level nice and easy so I could take out every enemy with my new power to level it up and it eventually gets to the point where you are using the powers to pull drop ships out of the sky. It did force unleashed before force unleashed.
Great game. This and Breakdown vacation in my head for free a few times a year.
The only game I own on Steam.
The game was awesome.
I remember early in the story some aliens tell the player character that their enemy throws rocks.
They said something like, “These guys seem advanced. What kind of weapons do they use?”
The reply was, “They throw rocks.”
This enemy shows up minutes later, and blast everything to hell. Throwing more than rocks.
I think about that a lot.
I still play it from time to time