I’ll start with this guy. I honestly thought you couldn’t beat him normally when I was a kid.

32 Comments

  1. JustAJokeAccount

    One of my fave games back when i was a kid.

  2. I hate it the bridge
    jump on the arcade I always died at least once

  3. JesusHipsterChrist

    The first megaman where you could pause/unpause repeatedly to ignore invincibility frames. The electric attack and that could fuck up so many things easily.

  4. LousyOpinions

    Teenage Mutant Ninja Turtles.

    The Pig Man, Bebop.

    You just went up high and clobbered him over and over with Donatello. Those who know, know.

  5. Xerokine

    Probably the second boss on Double Dragon NES. You can just nope out climb back down the ladder. As soon as he goes off screen you win.

  6. Mystic_Journeyer

    My first cheeseable boss was the Taurus Demon in Dark Souls. I found a spot where I could chip away at him safely

  7. SuicydeStealth

    Peg-Leg Pete in Mickey Mousecapade (NES).

    Make Minnie go up and take care of the boss. She’s invincible and deal damage.

  8. maxsteel126

    I used love Double dragon 2 on nes. The boss that used to vanish leaving his helmet and reappear used to be scary, especially with the background music

  9. PopCollector2001

    I was gonna day Bowser then I remembered that that’s coded for you to do. I guess in Palworld having my Incineram launching a boss off a cliff and having its health drop to 50 for me to catch I think it was a broncherry

  10. minisrugbycoach

    Championship manager 2 on the Amega 600.

    Save and reload, save and reload, save and reload.
    I will win the prem, European cup and the FA cup with Halifax FC. It can be done.

    It’s sort of cheesing I guess.

    Also, mummy on the Amiga. When you got too many mummy’s on screen in the later levels, you could stand in a halfway point between the side doors so they couldn’t get you. They’d go over to the other side to try and get you that way, that’d give you time to finish the level without them touching you.

    I worked that out at 8 years old.

  11. BenjyMLewis

    in Castlevania Circle of the Moon I distinctly remember as a kid struggling during the Twin Zombie Dragons fight. … At some point, I realised that the doorway at the top-left corner of the room was a safe spot, and so my strategy for this fight would be to get up there when I got low on health, activate the Jupiter+Mandragora spell (standing still slowly recovers health) and just get a full heal mid-fight by just waiting up there for a while.

  12. INVaDER_SEaN

    Jaws in N64 Goldeneye. Just get in super close and he’d shoot over you.

  13. Mr--Ganja

    is that double dragon? damn i miss this game

  14. JustAJokeAccount

    GR:Breakpoint final boss, i just stayed in the corner when you enter the building to kill Walker.

  15. GloatingSwine

    Golden Axe. Most bosses can be dealt with just by using the running charge to keep knocking them down.

    If there’s two get them on opposite sides of the screen and run between the two.

  16. Destiny Valus Ta’aurc, there were two ways to cheese him, either glitch outside the strike map and shoot through the roof or hide behind boxes under stairs and take potshots. Both required Ice Breaker (my beloved) because it was the only gun at the time to have infinite ammo, the ammo would regenerate. Black Spindle is another option, but it required you to hit his crit spot (head) and not miss to return ammo to the sniper rifle

  17. Othersideofthemirror

    You could complete the arcade machine with 10p, 1 life and nothing but elbow

  18. Strong-Score6322

    King Hippo, Punch Out. Kid me was sure you had to have the code to beat him

  19. Koopatrooper64

    It’s actually this guy! But on the gameboy version.

  20. DiseasedProject

    NES TMNT Rocksteady probably was my true first one too, but for sake of variance, I’ll toss in Toad Man (Megaman IV). You don’t have to move at all during the entire fight, just fire a shot every time he starts wiggling his belly. This stops him dead in his tracks. Rinse and repeat.

  21. Probably Dingodile on Crash Bandicoot: Warped when I figured out you could just slide-jump over the circling crystals to attack him.

  22. CaptainPrower

    Megaman Legends 2, cheesing Klaymoor with the Drill Arm.

  23. SmugCapybara

    The original XCom.

    There was a weapon in that game called Blaster Launcher. It was an alien rocket launcher that let you do indirect fire by designating up to 15 waypoints for the missile. You could get a missile just about anywhere if you knew what you were doing. But you still had to have explored the map, right?

    Well, about that… The cursor in the game was a 3D outline of the selected map square, to make it very clear what you were selecting. But when mousing over unexplored squares, you could see outlines of terrain features and even enemies if you knew what to look for.

    Putting the Blaster Launcher and the Clairvoyant Cursor together, you could start lobbing missiles right at the mission start. Including the final mission, where you just had to get one of those bad boys to the final boss.

    9-year old me was very proud when he figured that one out…

  24. Ustramage

    Bad Dudes, first boss.

    Just get on the upper level, crouch and kick. If he’s below you, he will try to jump up. But every time you hit him, he drops back down. Easy easy

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