I hate it the bridge
jump on the arcade I always died at least once
QueenScarebear
King K.Rool
JesusHipsterChrist
The first megaman where you could pause/unpause repeatedly to ignore invincibility frames. The electric attack and that could fuck up so many things easily.
LousyOpinions
Teenage Mutant Ninja Turtles.
The Pig Man, Bebop.
You just went up high and clobbered him over and over with Donatello. Those who know, know.
Xerokine
Probably the second boss on Double Dragon NES. You can just nope out climb back down the ladder. As soon as he goes off screen you win.
Mystic_Journeyer
My first cheeseable boss was the Taurus Demon in Dark Souls. I found a spot where I could chip away at him safely
SuicydeStealth
Peg-Leg Pete in Mickey Mousecapade (NES).
Make Minnie go up and take care of the boss. She’s invincible and deal damage.
Nepa64
Dark Link, Adventure of Link.
maxsteel126
I used love Double dragon 2 on nes. The boss that used to vanish leaving his helmet and reappear used to be scary, especially with the background music
GregorSamsaa
Blaster Master pause trick on NES
PopCollector2001
I was gonna day Bowser then I remembered that that’s coded for you to do. I guess in Palworld having my Incineram launching a boss off a cliff and having its health drop to 50 for me to catch I think it was a broncherry
minisrugbycoach
Championship manager 2 on the Amega 600.
Save and reload, save and reload, save and reload.
I will win the prem, European cup and the FA cup with Halifax FC. It can be done.
It’s sort of cheesing I guess.
Also, mummy on the Amiga. When you got too many mummy’s on screen in the later levels, you could stand in a halfway point between the side doors so they couldn’t get you. They’d go over to the other side to try and get you that way, that’d give you time to finish the level without them touching you.
I worked that out at 8 years old.
SubYT
The lava monster in Dark Souls.
BenjyMLewis
in Castlevania Circle of the Moon I distinctly remember as a kid struggling during the Twin Zombie Dragons fight. … At some point, I realised that the doorway at the top-left corner of the room was a safe spot, and so my strategy for this fight would be to get up there when I got low on health, activate the Jupiter+Mandragora spell (standing still slowly recovers health) and just get a full heal mid-fight by just waiting up there for a while.
INVaDER_SEaN
Jaws in N64 Goldeneye. Just get in super close and he’d shoot over you.
Mr--Ganja
is that double dragon? damn i miss this game
JustAJokeAccount
GR:Breakpoint final boss, i just stayed in the corner when you enter the building to kill Walker.
GloatingSwine
Golden Axe. Most bosses can be dealt with just by using the running charge to keep knocking them down.
If there’s two get them on opposite sides of the screen and run between the two.
draedek
Destiny Valus Ta’aurc, there were two ways to cheese him, either glitch outside the strike map and shoot through the roof or hide behind boxes under stairs and take potshots. Both required Ice Breaker (my beloved) because it was the only gun at the time to have infinite ammo, the ammo would regenerate. Black Spindle is another option, but it required you to hit his crit spot (head) and not miss to return ammo to the sniper rifle
Othersideofthemirror
You could complete the arcade machine with 10p, 1 life and nothing but elbow
Strong-Score6322
King Hippo, Punch Out. Kid me was sure you had to have the code to beat him
Koopatrooper64
It’s actually this guy! But on the gameboy version.
DiseasedProject
NES TMNT Rocksteady probably was my true first one too, but for sake of variance, I’ll toss in Toad Man (Megaman IV). You don’t have to move at all during the entire fight, just fire a shot every time he starts wiggling his belly. This stops him dead in his tracks. Rinse and repeat.
Fr3unen
Probably Dingodile on Crash Bandicoot: Warped when I figured out you could just slide-jump over the circling crystals to attack him.
SabreVelvet
Dragonrider, Dark Souls 2.
RedSpire_
Dr eggman
CaptainPrower
Megaman Legends 2, cheesing Klaymoor with the Drill Arm.
SmugCapybara
The original XCom.
There was a weapon in that game called Blaster Launcher. It was an alien rocket launcher that let you do indirect fire by designating up to 15 waypoints for the missile. You could get a missile just about anywhere if you knew what you were doing. But you still had to have explored the map, right?
Well, about that… The cursor in the game was a 3D outline of the selected map square, to make it very clear what you were selecting. But when mousing over unexplored squares, you could see outlines of terrain features and even enemies if you knew what to look for.
Putting the Blaster Launcher and the Clairvoyant Cursor together, you could start lobbing missiles right at the mission start. Including the final mission, where you just had to get one of those bad boys to the final boss.
9-year old me was very proud when he figured that one out…
Ustramage
Bad Dudes, first boss.
Just get on the upper level, crouch and kick. If he’s below you, he will try to jump up. But every time you hit him, he drops back down. Easy easy
32 Comments
Careful, you’re showing our age.
One of my fave games back when i was a kid.
same here I love me some double dragons
I hate it the bridge
jump on the arcade I always died at least once
King K.Rool
The first megaman where you could pause/unpause repeatedly to ignore invincibility frames. The electric attack and that could fuck up so many things easily.
Teenage Mutant Ninja Turtles.
The Pig Man, Bebop.
You just went up high and clobbered him over and over with Donatello. Those who know, know.
Probably the second boss on Double Dragon NES. You can just nope out climb back down the ladder. As soon as he goes off screen you win.
My first cheeseable boss was the Taurus Demon in Dark Souls. I found a spot where I could chip away at him safely
Peg-Leg Pete in Mickey Mousecapade (NES).
Make Minnie go up and take care of the boss. She’s invincible and deal damage.
Dark Link, Adventure of Link.
I used love Double dragon 2 on nes. The boss that used to vanish leaving his helmet and reappear used to be scary, especially with the background music
Blaster Master pause trick on NES
I was gonna day Bowser then I remembered that that’s coded for you to do. I guess in Palworld having my Incineram launching a boss off a cliff and having its health drop to 50 for me to catch I think it was a broncherry
Championship manager 2 on the Amega 600.
Save and reload, save and reload, save and reload.
I will win the prem, European cup and the FA cup with Halifax FC. It can be done.
It’s sort of cheesing I guess.
Also, mummy on the Amiga. When you got too many mummy’s on screen in the later levels, you could stand in a halfway point between the side doors so they couldn’t get you. They’d go over to the other side to try and get you that way, that’d give you time to finish the level without them touching you.
I worked that out at 8 years old.
The lava monster in Dark Souls.
in Castlevania Circle of the Moon I distinctly remember as a kid struggling during the Twin Zombie Dragons fight. … At some point, I realised that the doorway at the top-left corner of the room was a safe spot, and so my strategy for this fight would be to get up there when I got low on health, activate the Jupiter+Mandragora spell (standing still slowly recovers health) and just get a full heal mid-fight by just waiting up there for a while.
Jaws in N64 Goldeneye. Just get in super close and he’d shoot over you.
is that double dragon? damn i miss this game
GR:Breakpoint final boss, i just stayed in the corner when you enter the building to kill Walker.
Golden Axe. Most bosses can be dealt with just by using the running charge to keep knocking them down.
If there’s two get them on opposite sides of the screen and run between the two.
Destiny Valus Ta’aurc, there were two ways to cheese him, either glitch outside the strike map and shoot through the roof or hide behind boxes under stairs and take potshots. Both required Ice Breaker (my beloved) because it was the only gun at the time to have infinite ammo, the ammo would regenerate. Black Spindle is another option, but it required you to hit his crit spot (head) and not miss to return ammo to the sniper rifle
You could complete the arcade machine with 10p, 1 life and nothing but elbow
King Hippo, Punch Out. Kid me was sure you had to have the code to beat him
It’s actually this guy! But on the gameboy version.
NES TMNT Rocksteady probably was my true first one too, but for sake of variance, I’ll toss in Toad Man (Megaman IV). You don’t have to move at all during the entire fight, just fire a shot every time he starts wiggling his belly. This stops him dead in his tracks. Rinse and repeat.
Probably Dingodile on Crash Bandicoot: Warped when I figured out you could just slide-jump over the circling crystals to attack him.
Dragonrider, Dark Souls 2.
Dr eggman
Megaman Legends 2, cheesing Klaymoor with the Drill Arm.
The original XCom.
There was a weapon in that game called Blaster Launcher. It was an alien rocket launcher that let you do indirect fire by designating up to 15 waypoints for the missile. You could get a missile just about anywhere if you knew what you were doing. But you still had to have explored the map, right?
Well, about that… The cursor in the game was a 3D outline of the selected map square, to make it very clear what you were selecting. But when mousing over unexplored squares, you could see outlines of terrain features and even enemies if you knew what to look for.
Putting the Blaster Launcher and the Clairvoyant Cursor together, you could start lobbing missiles right at the mission start. Including the final mission, where you just had to get one of those bad boys to the final boss.
9-year old me was very proud when he figured that one out…
Bad Dudes, first boss.
Just get on the upper level, crouch and kick. If he’s below you, he will try to jump up. But every time you hit him, he drops back down. Easy easy