Eh, maybe among certain communities, but I don’t think this represents gamers as a whole. I think there are a lot of people who don’t really play games for that long, especially if you look at trophy and achievement completion percentages. The majority of players don’t even finish the story of many games.
Now, we are a group that enjoys games enough to discuss them on Reddit, so I imagine it skews more toward long play times and high completion percentage, but nevertheless, I think this is an oversimplification.
Tokes_ACK
There are two types of modern video game development companies as well.
sarduchi
“I played awhile, got distracted by life and then forgot what I was doing or how the game worked so had to start over”
StrawHatKris
Pokemon fans would disagree with this hahaha
itsmyfirsttimegoeasy
The number of hours of content is a terrible way to judge value.
TheFeelsGoodMan
I don’t like putting a solid hour number on it. Used to, but I’ve since come across games that only have a few hours of content to them that I, nevertheless, am delighted to have played and am perfectly happy with the price I paid for them.
IvnN7Commander
“I played 50+ hours and I’m nowhere near the end of this game! There are too many icons on the map!! Please end already, I want my life back!!!”
Campbell464
3) Buys game on flash sale. Sits in library for eternity alongside all the others games bought on sale.
mayormcskeeze
Top pic is D2 community in a nutshell.
RedEyedPig
I 100% finished Xenoblade 2 it took me 500 hours, I want more content because I love the game. Was worth paying 90€ for the collectors edition. Would pay that even for the base game only.
EtheusRook
I’m currently in the “take full advantage of sales and subscription services to enjoy as many stories as possible” camp.
xitones
It depends entirely on the price i payed and how much fun i had.
Solis_ASMR
Type 3 – I played 10 hours and got paralyzed by all the side quests and stopped playing.
Tolendario
i spent 5 buxs on a steam game on monday, and its a better time than many 60-70 dollars games ive played over the past year
Wonderful_Sector8894
I just want good games.
I hate playing games that are 50% story and 50% side quest that literally add nothing to the story other than wasting time.
Have the side quest be part of the story. Have side quest affect the story and characters.
Me going to collect 500 objects to take to people and defeating the same enemies over and over again only to have no effect on the story and wirld is just a huge waste of time for me and I just end up getting bored and usually don’t even finish the games.
thedishonestyfish
YES.
If I get an hour for every dollar I spent, that’s great game. If I get an hour for every TWO dollars I spent, I’m not going to whine.
Drives me nuts when the narrative is pushed by people who will *never* be happy unless this is the last game they ever have to buy.
Cam_ofblades
You forgot the guy who goes, “I beat the game twice on the hardest difficulty and now imma do it again at my weakest point”
Varsity_Reviews
That’s me with the 1.0 build of Rainbow Six siege. I can play that all day everyday and it never gets bored.
ohmy_josh16
My “more content” is usually just playing the game again lol
GofarHovsky
I have always gone by the idea that $1 = 1 hour of entertainment, some times you get way more than your money’s worth, sometimes you dont.
A candybar or bag of chips costs the same but lasts 5 mins, where is the real value at?
Mypopsecrets
And then my type is I have like 5000 games most with less than ten minutes playtime and I’m actively browsing Steam sales
darkLordSantaClaus
There’s a third type. I finished the story and it was 50 hours. I wish it were shorter.
JollyRazz
Meanwhile me: “I played 50+ hours, finished the story, did all the content, and this game was absolutely terrible. I bought this game for $20 on sale and I still feel like it was too much.”
Teleskopy
You forgot they played 50 hours in 3 days. Like those psychos that get platinums 2 days after a big ass game comes out.
UniversalEcho
People cry when not every game is baldurs gate levels deep.
Sometimes, I just want a nice 25-40 hour story that I can sink my teeth into and unwind.
Konigni
Once I saw gameplay of a guy that was literally just rushing through the levels and main story of a game while he was saying “idk how some people play this for over 20h, there’s just not much to do”
KUSH69MAN420
More like it took months for the game to become playable so I stopped giving a fuck and didn’t want to support the developers further. Unfortunately that has become standard practice for most games, and most of the time they never fix it
Osiri551
Honestly, I see it this way, a game you can play for 50 hours is great, a game you can play for 500 hours is amazing, a game you *have* to play for 500 hours, is not
hexdeedeedee
By that logic, reading a dictionary
should be your go to to satisfy your reading urges. So many pages, so many words!
OMFGSushi22
Don’t get me wrong I think it can be a decent metric to judge games but in a world of soulless life services, I’d rather play return of the obra dinn for the 2-5 hours it takes to beat it than grind the avengers game through 100 hours of stretched out content
30 Comments
Eh, maybe among certain communities, but I don’t think this represents gamers as a whole. I think there are a lot of people who don’t really play games for that long, especially if you look at trophy and achievement completion percentages. The majority of players don’t even finish the story of many games.
Now, we are a group that enjoys games enough to discuss them on Reddit, so I imagine it skews more toward long play times and high completion percentage, but nevertheless, I think this is an oversimplification.
There are two types of modern video game development companies as well.
“I played awhile, got distracted by life and then forgot what I was doing or how the game worked so had to start over”
Pokemon fans would disagree with this hahaha
The number of hours of content is a terrible way to judge value.
I don’t like putting a solid hour number on it. Used to, but I’ve since come across games that only have a few hours of content to them that I, nevertheless, am delighted to have played and am perfectly happy with the price I paid for them.
“I played 50+ hours and I’m nowhere near the end of this game! There are too many icons on the map!! Please end already, I want my life back!!!”
3) Buys game on flash sale. Sits in library for eternity alongside all the others games bought on sale.
Top pic is D2 community in a nutshell.
I 100% finished Xenoblade 2 it took me 500 hours, I want more content because I love the game. Was worth paying 90€ for the collectors edition. Would pay that even for the base game only.
I’m currently in the “take full advantage of sales and subscription services to enjoy as many stories as possible” camp.
It depends entirely on the price i payed and how much fun i had.
Type 3 – I played 10 hours and got paralyzed by all the side quests and stopped playing.
i spent 5 buxs on a steam game on monday, and its a better time than many 60-70 dollars games ive played over the past year
I just want good games.
I hate playing games that are 50% story and 50% side quest that literally add nothing to the story other than wasting time.
Have the side quest be part of the story. Have side quest affect the story and characters.
Me going to collect 500 objects to take to people and defeating the same enemies over and over again only to have no effect on the story and wirld is just a huge waste of time for me and I just end up getting bored and usually don’t even finish the games.
YES.
If I get an hour for every dollar I spent, that’s great game. If I get an hour for every TWO dollars I spent, I’m not going to whine.
Drives me nuts when the narrative is pushed by people who will *never* be happy unless this is the last game they ever have to buy.
You forgot the guy who goes, “I beat the game twice on the hardest difficulty and now imma do it again at my weakest point”
That’s me with the 1.0 build of Rainbow Six siege. I can play that all day everyday and it never gets bored.
My “more content” is usually just playing the game again lol
I have always gone by the idea that $1 = 1 hour of entertainment, some times you get way more than your money’s worth, sometimes you dont.
A candybar or bag of chips costs the same but lasts 5 mins, where is the real value at?
And then my type is I have like 5000 games most with less than ten minutes playtime and I’m actively browsing Steam sales
There’s a third type. I finished the story and it was 50 hours. I wish it were shorter.
Meanwhile me: “I played 50+ hours, finished the story, did all the content, and this game was absolutely terrible. I bought this game for $20 on sale and I still feel like it was too much.”
You forgot they played 50 hours in 3 days. Like those psychos that get platinums 2 days after a big ass game comes out.
People cry when not every game is baldurs gate levels deep.
Sometimes, I just want a nice 25-40 hour story that I can sink my teeth into and unwind.
Once I saw gameplay of a guy that was literally just rushing through the levels and main story of a game while he was saying “idk how some people play this for over 20h, there’s just not much to do”
More like it took months for the game to become playable so I stopped giving a fuck and didn’t want to support the developers further. Unfortunately that has become standard practice for most games, and most of the time they never fix it
Honestly, I see it this way, a game you can play for 50 hours is great, a game you can play for 500 hours is amazing, a game you *have* to play for 500 hours, is not
By that logic, reading a dictionary
should be your go to to satisfy your reading urges. So many pages, so many words!
Don’t get me wrong I think it can be a decent metric to judge games but in a world of soulless life services, I’d rather play return of the obra dinn for the 2-5 hours it takes to beat it than grind the avengers game through 100 hours of stretched out content