[Raven] Here are the exact changes we’ve made to the following two weapons in Warzone

26 Comments

  1. Hopefully, HOPEFULLY, this puts that gun into the ground. I’m tired of the “We want all the guns to be usable, not nerfed into the ground.” defence force.

    Some guns, like the MTZ Interceptor, shouldn’t be useable. They’ve had their time in the spotlight but it’s time for Jimmy with his ranked skin to get slammed like he was supposed to instead of 6 tapping my car then 4 tapping me.

    The swarms biggest problem was it’s mag capacity. Stop bringing in smgs with mags over 50 rounds. Even the new SMG is capped at 50. Like c’mon man. Hopefully this also kicks it out of meta because I’m tired of seeing people who can’t aim fire 100 rounds for free and end up getting a kill they shouldn’t have.

  2. xthecerto4

    About time.

    Really needs nerfs to the big mags tho. 100 should allways make you a tank, im fine with 40 and 50 round mags to maintain some movement.

  3. Eagledilla

    So it eventually still got nerfed ? That’s always nice

  4. EntrepreneurOk6166

    I personally can’t see a difference between MTZ and KVD Enforcer handling, and Enforcer is now the pre-patch MTZ – 3 shots with 2 headshots. Just switch to that, problem solved.

  5. Previous_Estimate_22

    The MTZ should be nerfed into the damn ground. The swarm’s biggest problem was the 100-round mag, but I guess on resurgence we have a chance to use something else.

  6. Carson_Frost

    I like how the esports players won’t play The Finals since they can’t cheese with super op guns or flashy movement. The Finals is an actual competitive game where you need to use teamwork and focus, not sitting in a exp farm for two hours and uploading a tiktok about a new gun 💀

  7. One thing changed compared to before: They are much more reactive to feedbacks.

    It’s a shame S1 Reloaded released in this state tho but at the very least very frustrating points like WSP/MTZ are being adressed relatively fast compared to 1-2 years ago imho

  8. Maggot_6661

    Meanwhile the weapon balance patch for mp

    ![gif](giphy|Ass7N88ITsb3a)

  9. DippySwitch

    Not trying to start a war here but I find it funny how everyone on here hates the Interceptor because it kills too fast at too long a range. But at the same time, you love one-shot snipers.

    I understand that the recoil and fire rate is the big difference, but if something can one-shot someone at pretty much any distance, you only need one shot and don’t even need to worry about the recoil or fire rate.

    The way I see it, if the KATT has 4x worse recoil and fire rate but only takes 1/4 of the bullets to down someone, then that makes it pretty equal to the Interceptor.

    Just, how do you defend one-shot guns while being steaming mad about 3-4 shot guns?

    If your answer is “but it takes more skill to use the KATT” then I think most of your anger is coming from basically “I don’t think it’s fair that less experienced/skilled players have a gun that they can kill me with. I’m really good at the game so I should be able to crush all the noobs without them having a gun that lets them fight back”.

  10. AlternativeLack1954

    Translation: “Whiney COD players ruined all the fun”

  11. AlteredDeathX

    its almost like…. it was as easy as LITERALLY backspacing on the code and changing the numbers to a lower value….

  12. Kmanlessthan

    It’s not the damage, but the recoil. That’s how you balance weapons. The skill in using weapons should be increased.

  13. Htowng8r

    Swarm needs the 100 round mag to take serious movement and ads penalties into account

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