Then there was no way around it, and now it’s optional. But the time was still great.
It’s really hard to play at 30 fps once you’ve played at a smooth 60.
Gold_Appointment_492
It used to be normal for cars not to have power steering, but I sure as hell am not interested in buying a car without it.
Ferro_Giconi
It depends heavily on the game. A 2D RPG with turn based combat with NES graphics would be probably be fine at 15 fps. A fast paced first person shooter with an input method as responsive as a mouse would feel slow at 30 fps.
Also they weren’t making the same kind of fast paced first person games on PS1 that they are making on PC today.
phero1190
I also grew up with an SNES and PS1 and I think that 30fps is pretty unplayable today. Nowadays there’s plenty of ways to get high refresh rates that we could only dream of in the 90s. Back then, what other option was there?
Count_Rugens_Finger
SNES and Genesis both ran at 60 Hz (in the US, anyway)
Rewhen77
And there was a time when people didn’t have electricity
Loud_Consequence537
Okay but back in the day that was actually cutting edge technology. With today’s tec it’s very easy to play on at least 60 FPS.
-BodomKnight-
Sorry but I was playing Atari, Nes , SNes and PS1 when I was a kid and teenager and you know what playing a game in 2023 like Final Fantasy 16 that can’t do 60 fps all the time really just dissapointed me. I didn’t finished the game because of that. 30 fps in 2023 with next gen console it’s a big no IMO
SunsetCarcass
I grew up with those and agree with the “kids”
Zetra3
There are plenty of games that ran at 60fps even on the NES.
Like bro, come on. 60 is not a new concept let alone a new standard
teachthisdognewtrick
Laughs in Atari (before it was called the 2600)
Nopkar
Hi, grew up playing tetris and mario bros on a nintendo. 30fps or lower is painful and I get frustrated. I like 60.
NeverSaidImSmart
30fps games aren’t unplayable, games *designed* to be ran at higher than 30fps @ 30fps is unplayable.
neizivljen
He who doesn’t know sky exists, doesn’t look up.
moksa21
48 yo kid here confirming 30 fps games are unplayable. Doing anything on a modern pc at 30 fps is jarring. To the people saying 30 fps is fine…set your refresh rate to 30 and navigate the internet for a couple of hours. Nothing is good at 30 fucking frames per second.
Perfectionado
So did I but 30FPS in this day and age is doggie.
Zhabishe
I used to own an original NES clone and later a PC with infamous GeForce 4 MX 440 videocard. And I would be the guy on the right, because fuck it, those dark ages are over.
trekxtrider
30fps on a CRT just hit a little different, that and there was nothing better so it was never an issue.
Today however, 30fps is hard to look at, not playable IMHO.
yaboyfriendisadork
This stupid meme again?
CarterDavison
Pc 30fps tends to suck compared to console FPS tho
Grundle_Gripper_
Im sure I’d eventually get used to it, but I’ve had over 100 fps in almost all games I’ve played for the last three years. 30 fps would definitely throw me off a bit
OsbertOfBebbanburg
🤦♂️
Constant-Bluebird448
I grew up with snes and ps1 and I can’t play on 30fps anymore…once you go to 60 and above, can’t go back lol
JUMPhil
I agree with both sides. I still enjoy playing old games like Mario 64 at 30 FPS, but I also think it’s near unacceptable that consoles have made almost 0 progress in the last 30 years in that regard and devs think it’s fine to still release 30 FPS games today (and targeting 30 FPS for PC “optimization”). Even 60 FPS feels so much better, it should be the acceptable minimum these days.
___Skyguy
The future is now old man.
NotRed9282
Fzero on the n64 ran at 60fps
g0dSamnit
SNES has some of the most fluid and tightly designed platformers to date, coupled with the zero latency of a CRT. Extremely smooth and responsive fast-paced 2D game experiences all around, with no motion blur. The simplicity typically exceeds modern setups.
Star Fox and the entirety of N64, on the other hand… not a great time. Nor were 30 FPS Xbox 360 titles running on 100ms shit TV’s of the time. Those TV’s were so bad that we kept falling off the course in Mario Kart Double Dash, which immediately stopped happening after moving the Gamecube to the CRT TV.
Nathan_of_Ex_Machina
To be fair, I grew up with those systems too, but I can’t go back to 30 FPS either. I tried playing Destiny 2 on Xbox One after having played it on a PC, and I started getting dizzy. Couldn’t hit my shots either. Literally unplayable. I have no idea how I did that for so long.
Friendlyvoices
Old games ran at 60fps most of the time.
X-RAYben
I grew up on SNES and PS1 and I still demand 60 FPS in todays games.
30 Comments
Then there was no way around it, and now it’s optional. But the time was still great.
It’s really hard to play at 30 fps once you’ve played at a smooth 60.
It used to be normal for cars not to have power steering, but I sure as hell am not interested in buying a car without it.
It depends heavily on the game. A 2D RPG with turn based combat with NES graphics would be probably be fine at 15 fps. A fast paced first person shooter with an input method as responsive as a mouse would feel slow at 30 fps.
Also they weren’t making the same kind of fast paced first person games on PS1 that they are making on PC today.
I also grew up with an SNES and PS1 and I think that 30fps is pretty unplayable today. Nowadays there’s plenty of ways to get high refresh rates that we could only dream of in the 90s. Back then, what other option was there?
SNES and Genesis both ran at 60 Hz (in the US, anyway)
And there was a time when people didn’t have electricity
Okay but back in the day that was actually cutting edge technology. With today’s tec it’s very easy to play on at least 60 FPS.
Sorry but I was playing Atari, Nes , SNes and PS1 when I was a kid and teenager and you know what playing a game in 2023 like Final Fantasy 16 that can’t do 60 fps all the time really just dissapointed me. I didn’t finished the game because of that. 30 fps in 2023 with next gen console it’s a big no IMO
I grew up with those and agree with the “kids”
There are plenty of games that ran at 60fps even on the NES.
Like bro, come on. 60 is not a new concept let alone a new standard
Laughs in Atari (before it was called the 2600)
Hi, grew up playing tetris and mario bros on a nintendo. 30fps or lower is painful and I get frustrated. I like 60.
30fps games aren’t unplayable, games *designed* to be ran at higher than 30fps @ 30fps is unplayable.
He who doesn’t know sky exists, doesn’t look up.
48 yo kid here confirming 30 fps games are unplayable. Doing anything on a modern pc at 30 fps is jarring. To the people saying 30 fps is fine…set your refresh rate to 30 and navigate the internet for a couple of hours. Nothing is good at 30 fucking frames per second.
So did I but 30FPS in this day and age is doggie.
I used to own an original NES clone and later a PC with infamous GeForce 4 MX 440 videocard. And I would be the guy on the right, because fuck it, those dark ages are over.
30fps on a CRT just hit a little different, that and there was nothing better so it was never an issue.
Today however, 30fps is hard to look at, not playable IMHO.
This stupid meme again?
Pc 30fps tends to suck compared to console FPS tho
Im sure I’d eventually get used to it, but I’ve had over 100 fps in almost all games I’ve played for the last three years. 30 fps would definitely throw me off a bit
🤦♂️
I grew up with snes and ps1 and I can’t play on 30fps anymore…once you go to 60 and above, can’t go back lol
I agree with both sides. I still enjoy playing old games like Mario 64 at 30 FPS, but I also think it’s near unacceptable that consoles have made almost 0 progress in the last 30 years in that regard and devs think it’s fine to still release 30 FPS games today (and targeting 30 FPS for PC “optimization”). Even 60 FPS feels so much better, it should be the acceptable minimum these days.
The future is now old man.
Fzero on the n64 ran at 60fps
SNES has some of the most fluid and tightly designed platformers to date, coupled with the zero latency of a CRT. Extremely smooth and responsive fast-paced 2D game experiences all around, with no motion blur. The simplicity typically exceeds modern setups.
Star Fox and the entirety of N64, on the other hand… not a great time. Nor were 30 FPS Xbox 360 titles running on 100ms shit TV’s of the time. Those TV’s were so bad that we kept falling off the course in Mario Kart Double Dash, which immediately stopped happening after moving the Gamecube to the CRT TV.
To be fair, I grew up with those systems too, but I can’t go back to 30 FPS either. I tried playing Destiny 2 on Xbox One after having played it on a PC, and I started getting dizzy. Couldn’t hit my shots either. Literally unplayable. I have no idea how I did that for so long.
Old games ran at 60fps most of the time.
I grew up on SNES and PS1 and I still demand 60 FPS in todays games.
Edit — Steam Deck being the sole exception