Hard as hell to find the where the gas is too, with it’s light lilac color tucked inside the yellow/red.
Thrawp
That would be a good change since Tac-Map is supposed to be an “at a glance” kinda thing and not something you’re staring at trying to decipher heiroglyphics.
Tossaway1521
Would be nice to be able to turn on and off the different types of icons. You could turn off the missions if you don’t want to do one then and there then turn them back on when ready.
Reamer5k
I need this so bad. Having everything white makes it hard to find anything
My game last night:
Last night i was looking for the damn turret and i went to find a safe place to stare at the map for 2 min. Then i got attacked by a zombie so i kill him but then that spawn 5 more zombies. So i start running away and i run into a Mangler and i kill him then i forget what i was looking for so stare at the map longer and i realize i only have 5 min to exfill so i look for an exfill spot. And wow what would you know its half way across the map. So now im looking for a car or something. and more Zombies spawn and i desperatly travel north to an exfill zone. Luckily i find a car. So i drive a bit and let the car roll while i look at the map and i remember i needed to load a turret. Well one is on the way so i mark it on the map. But damn zombies swarm my car and destroyed it in like 3 hits and it blows up and i die. All of this could have been prevented if i could quickly identify stuff on the map!
grishnakah
Another great feature. If you hover over an item in the Legend, it should highlight them on the map.
ASAPBrando
Yes please!
EoDxMadness
Would also like to easier way to tell the difference in infested strongholds and normal strongholds
KeptPopcorn5189
This would actually be so much better I hate having to choose white dots I want when I’m too zoomed out
Br00klynShadow
Also, add usernames to the player markers
binkuss
Or add a filter. Like make the icons clickable on the right to filter.
MistuhWhite
This 100%. We can’t be staring at a map when there’s pretty much no break from enemies. Also, I find the map tough to read from a distance.
12 Comments

Hard as hell to find the where the gas is too, with it’s light lilac color tucked inside the yellow/red.
That would be a good change since Tac-Map is supposed to be an “at a glance” kinda thing and not something you’re staring at trying to decipher heiroglyphics.
Would be nice to be able to turn on and off the different types of icons. You could turn off the missions if you don’t want to do one then and there then turn them back on when ready.
I need this so bad. Having everything white makes it hard to find anything
My game last night:
Last night i was looking for the damn turret and i went to find a safe place to stare at the map for 2 min. Then i got attacked by a zombie so i kill him but then that spawn 5 more zombies. So i start running away and i run into a Mangler and i kill him then i forget what i was looking for so stare at the map longer and i realize i only have 5 min to exfill so i look for an exfill spot. And wow what would you know its half way across the map. So now im looking for a car or something. and more Zombies spawn and i desperatly travel north to an exfill zone. Luckily i find a car. So i drive a bit and let the car roll while i look at the map and i remember i needed to load a turret. Well one is on the way so i mark it on the map. But damn zombies swarm my car and destroyed it in like 3 hits and it blows up and i die. All of this could have been prevented if i could quickly identify stuff on the map!
Another great feature. If you hover over an item in the Legend, it should highlight them on the map.
Yes please!
Would also like to easier way to tell the difference in infested strongholds and normal strongholds
This would actually be so much better I hate having to choose white dots I want when I’m too zoomed out
Also, add usernames to the player markers
Or add a filter. Like make the icons clickable on the right to filter.
This 100%. We can’t be staring at a map when there’s pretty much no break from enemies. Also, I find the map tough to read from a distance.