What changes would you make, how often would zombies titles release, would you make maps cost money again, would you start a new story or continue the aether storyline would you overhaul previous mechanics or try new ones?

I’m interested to see how people would tackle these issues considering the calibre of community made zombie experiences compared to developer made experiences of recent titles.

5 Comments

  1. rhrjfhchisnw

    I would make maps cost money again for sure. I would also start mixing in maps that have their own one shot storyline, I think this is a super under-utilised thing. People loved it when they did it for mob of the dead (I know it has now been written into the aether story).

    It’s hard for super fans to see but the aether story was really off putting for most people, imo a lot of the decline in zombies player-base can be attributed to that.

    99% of zombies players back in the day didn’t give a fuck about the aether story because it’s poorly written and convoluted. If there were more variety and simple straightforward stories people would love it.

  2. AeonInfinitum02

    I would keep Zombies the way it has always been but throw in a few new things just for variation. As for how often, I would release new Zombies titles every 2-3 years, or more. That way the development team will have more time. Rushed work is never good.
    I prioritize quality over quantity.

    I would overhaul previous game mechanics mostly but I would also add in new ones and just test them out. Trial and error.
    I would continue on the Aether story, but then maybe make a spinoff further down the line.

    I would also upgrade some of the old Wonder Weapons and increase their stats.

  3. Powerful-District-31

    Keep it stupid simple. Start from scratch. Keep all the original things people loved and rebuild upon them. Also make EEs difficult and more cryptic again. Sometimes more isn’t always better.

  4. originsspeedrunner

    Back to classic (WaW – Bo3) gameplay, bringing back Aether (reboot) and chaos (continuation) storylines

    Going back to roundbased being the main mode with original new maps that casuals and EE hunters can enjoy

    I would release every zombies map on every game, bringing both remasters and new maps to every cod zombies game

    Bring in some variation with new gamemodes and returning ones, maybe with seasonal updates

    Give the players something to grind for, like camos and upgrades

    I could imagine a mix of the aether crystal and gobblegum system, where you can use earnable crystals to craft gobblegums

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