bc it’s vaguely suggestive of something cool-looking and therefore arguably makes up aesthetically for the lack of other accoutrements
maybe
WyomingCountryBoy
Design choice? Personally I love asymmetry.
Like17Badgers
cause it’s cheaper to make cars like that
cars IRL are designed to meet certain quality standards in various regions(a big one is two head lights) and being symmetrical means a car has even wind resistance which means a better driving feel. in Night City if you’re buying these types of cars you’re probably not the type of person who’s gonna drive in the dark, and you’re probably not going above 35 mph
Major_Cheesy
well to be fair, the driver is the only one that needs to see so it’s fitting that side off car should be the one with the headlight, right?? … lol
BeautifulWild4037
It’s like they’re made from spare parts, old vehicles that have been adapted
joshuaaa_l
Maybe one headlight is cheaper? I like how they’re actual models off an assembly line, but they look like they’ve been cobbled together and repainted lol
fellipec
I owned a cheap ass Fiat Uno and that sucker had only one reverse light pretty much like cyberpunk cars have only one head light.
HaikenRD
Quality Control is not a thing for the Economy class. One headlamp is enough, and since these cars aren’t really manufactured from scratch they have to slap it on either side where there’s a headlamp socket from the original vehicle it’s from. They have to add in some features and they just put it where there’s space.
Umikaloo
A lot of people are trying to pin the explanation on ease of manufacturing.
Canonically its because asymmetry was once considered a fashinable styling element, but has since fallen out of style. So all the older models are asymmetrical while more recent ones are symmetrical. The cars in CP2077 are designed to reflect in-universe fashion trends. These cars would probably fall unde the “Kitsch” aesthetic, while the aerondight and herreras are neokitsch
For additional proof (beyond reading the art book), consider the vehicles these are based off of. The cars in the picture are based off of the Volkswagen Rabbit, Toyota MR2, and Bond Bug respectively, all 70s-80s models, while the neokitsch vehicles are based off of contemporary vehicles like the Bugatti Chiron and Koenigsegg Gemera
supercyberlurker
Meta-aesthetics. Symmetry is inherently pleasing/beautiful to us. It’s why we prefer symmetrical faces. So if the game designers wanted to make something seem less-beautiful than the alternative, they’d tend towards making it asymmetrical and the ‘pricier’ things aesthetics, reinforcing that one is more ‘beautiful’ than the other, therefore deserving of the higher cost.
>Entropism is the style of poverty. We encounter it in the neglected parts of Night City, where the bottom rung of society has been left to its own devices. The products of Entropism are crude—ugly, even—yet durable. As its catchphrase suggests, it is design governed by necessity, not esthetics.
>Entropism embodies the breakdown the Fourth Corporate War left in its wake. When supply lines and international trade collapsed, an enormous crisis followed, leaving people to find ways to survive by any means and using whatever was available to them. That lead to the emergence of a new style that valued cost efficiency and getting the job done above all else. Corporations and tinkerers alike started producing cheap, crude implants and vehicles, hacks to get people through hard times. By 2077, some vintage examples from Entropism’s[sic] heyday are still in use, but most products made in this style that we encounter are new. Plenty of companies still manufacture cheap goods for those that can afford only the lowest of the low-end.
>These are the low-end clunkers and service vehicles, with boxy, **asymmetrical** bodies whose awkward, imprecise angles are interrupted by grafted-on lidar arrays and other aftermarket additions. Their interiors are bare and low-tech, with ancient green-and-black displays and cheap materials such as plastic and styrofoam. Old-fashioned halogen headlights and plenty of dents and scratches complete the look.
aclark210
Cuz fuck the poors I guess?
IsaJuice
I always thought it was a design choice. I certainly love it
tommyblastfire
I think it’s probably because without the asymmetry a lot of these cars would just look like cars from the 80s,90s,and early 2000s. The one on the left looks like an old car I’d see now if it didn’t have the LEDs and small details. From afar the asymmetry is visible enough to tell you that this is still a car from the future.
17 Comments
Because “fuck those poor people” of course.
cant afford symmetry in NC
bc it’s vaguely suggestive of something cool-looking and therefore arguably makes up aesthetically for the lack of other accoutrements
maybe
Design choice? Personally I love asymmetry.
cause it’s cheaper to make cars like that
cars IRL are designed to meet certain quality standards in various regions(a big one is two head lights) and being symmetrical means a car has even wind resistance which means a better driving feel. in Night City if you’re buying these types of cars you’re probably not the type of person who’s gonna drive in the dark, and you’re probably not going above 35 mph
well to be fair, the driver is the only one that needs to see so it’s fitting that side off car should be the one with the headlight, right?? … lol
It’s like they’re made from spare parts, old vehicles that have been adapted
Maybe one headlight is cheaper? I like how they’re actual models off an assembly line, but they look like they’ve been cobbled together and repainted lol
I owned a cheap ass Fiat Uno and that sucker had only one reverse light pretty much like cyberpunk cars have only one head light.
Quality Control is not a thing for the Economy class. One headlamp is enough, and since these cars aren’t really manufactured from scratch they have to slap it on either side where there’s a headlamp socket from the original vehicle it’s from. They have to add in some features and they just put it where there’s space.
A lot of people are trying to pin the explanation on ease of manufacturing.
Canonically its because asymmetry was once considered a fashinable styling element, but has since fallen out of style. So all the older models are asymmetrical while more recent ones are symmetrical. The cars in CP2077 are designed to reflect in-universe fashion trends. These cars would probably fall unde the “Kitsch” aesthetic, while the aerondight and herreras are neokitsch
For additional proof (beyond reading the art book), consider the vehicles these are based off of. The cars in the picture are based off of the Volkswagen Rabbit, Toyota MR2, and Bond Bug respectively, all 70s-80s models, while the neokitsch vehicles are based off of contemporary vehicles like the Bugatti Chiron and Koenigsegg Gemera
Meta-aesthetics. Symmetry is inherently pleasing/beautiful to us. It’s why we prefer symmetrical faces. So if the game designers wanted to make something seem less-beautiful than the alternative, they’d tend towards making it asymmetrical and the ‘pricier’ things aesthetics, reinforcing that one is more ‘beautiful’ than the other, therefore deserving of the higher cost.
From the [wiki](https://cyberpunk.fandom.com/wiki/Entropism) which quotes The Official Digital Artbook of Cyberpunk 2077:
>Entropism is the style of poverty. We encounter it in the neglected parts of Night City, where the bottom rung of society has been left to its own devices. The products of Entropism are crude—ugly, even—yet durable. As its catchphrase suggests, it is design governed by necessity, not esthetics.
>Entropism embodies the breakdown the Fourth Corporate War left in its wake. When supply lines and international trade collapsed, an enormous crisis followed, leaving people to find ways to survive by any means and using whatever was available to them. That lead to the emergence of a new style that valued cost efficiency and getting the job done above all else. Corporations and tinkerers alike started producing cheap, crude implants and vehicles, hacks to get people through hard times. By 2077, some vintage examples from Entropism’s[sic] heyday are still in use, but most products made in this style that we encounter are new. Plenty of companies still manufacture cheap goods for those that can afford only the lowest of the low-end.
>These are the low-end clunkers and service vehicles, with boxy, **asymmetrical** bodies whose awkward, imprecise angles are interrupted by grafted-on lidar arrays and other aftermarket additions. Their interiors are bare and low-tech, with ancient green-and-black displays and cheap materials such as plastic and styrofoam. Old-fashioned halogen headlights and plenty of dents and scratches complete the look.
Cuz fuck the poors I guess?
I always thought it was a design choice. I certainly love it
I think it’s probably because without the asymmetry a lot of these cars would just look like cars from the 80s,90s,and early 2000s. The one on the left looks like an old car I’d see now if it didn’t have the LEDs and small details. From afar the asymmetry is visible enough to tell you that this is still a car from the future.
Bc poor people are icky