optimization

23 Comments

  1. budoucnost

    CS:1 has a recommended of a 780 but struggles on a 4080 (modded), if CS:2 wants an 3080 as recommended… AAAAAAAAAAAAA

  2. Blenderers

    I mean … City skylines. Do not look that good imo. Like why that much power when you will never zoom in that close.
    Edit: Just for more context for example The division 2 looks great and can run on GTX 1050 ti High/med. Metro Exodus looks gorgeous and need like 1060 to run good, if you gonna add some mods can work even on potato. Doom as the best example. Like why? More good optimisations? GTA V, Wolfenstein, God Of War.
    Yes all of that games was played on GTX 1050 ti and have 60 fps.

  3. XWasTheProblem

    If it has that as recommended but ***actually fucking works properly*** without having to mod/community patch/fuck around with config files just to get a stable 60fps…

    I’ll take it.

  4. You can’t really optimize a game like cities skylines.

    Usually GPU load is lessend, by culling elements outside of the cameras view. That’s quite hard in birds eye.

  5. Kafkabest

    I had a better experience with Starfield. Hogwarts I couldnt get past massive stuttering in cutscenes after the prologue no matter the settings. Starfield at least scales down easy enough

  6. Er_Chisus

    The only thing that would make sense for that is that they either use raytracing for the recommended specs or the GPU is also used for compute. Otherwise it should just need the beefiest CPU you can get with the most RAM and a 2070 or the likes of it.

  7. SomeRandoFromInterne

    It depends on what you get from the recommended settings. Cyberpunk has a very detailed spec chart and recommends a 4080 for 4K with RT. But it actually looks like what you’d expect.

    If Cities Skylines 2 recommended system requirements are aiming for 4K 60 fps a 3080 is actually reasonable.

    Starfield, on the other hand, just doesn’t match the expectations set by its requirements.

  8. Ch3rkasy

    Even 2080 is not enough for starfield. Idk how they even come up with these “recommended” suggestions.

  9. Cadmium620

    More computing power on the users pc needs less computing power in developers brain

  10. Dizzy_Set_6031

    Kerbal space program 2:
    I want my $70 back 🙁

  11. GammaSmash

    Don’t forget, Starfield NEEDS to be run off of an SSD, or it’ll be choppy as shit.

  12. OnairDileas

    CS2 doesn’t have **Props, only buildings built with assets grouped together, so props aren’t included in the game as separate pieces, though 3080 requirement is interesting

  13. Aggrokid

    The issue is the specs don’t come with corresponding resolution, settings and framerate. Is the 3080 needed for 4K60 Ultra?

  14. FiestaDeLosMuerto

    hogwarts legacy run perfectly fine for me on a 1070 with a stable 60 fps for the high settings while starfield won’t even run

  15. sanchez2673

    I run Hogwarts Legacy just fine with my 1080ti and Ryzen 5500 at high settings 1080p 60 FPS on my 2nd rig

  16. ArtoriasBeaIG

    I was a bit weary and then i looked at the minimum reqs.

    The recommended are for making it look stupidly good and not a serious expectation of how most people will play it, seems to have a big range on what it will run on

  17. DesiRadical

    You see the recommended requirements of modern titles being straight up ridiculous and yet people just go and buy it and then complain about not being optimized after paying full price . Question is why do you f****g buy it if you know the game is not going to be it.

  18. cstamas23

    Can you even play starfield without upscaling? Xddddd

  19. Is anyone else ready for cities skylines 2?

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