they fixed gun smoke but the current problem plaguing the beta is that the beta operators are hard to distinguish from teammates and enemies (as they look too similar), as well as nameplates being too small. granted the operator visibility will be fixed on release as people will use their custom operators
MickaZ
While gun smoke have been reduced. From what I saw it seems like when the bullet hits smth it creates a lot of smoke. I wonder if this could cover your ennemy during some fights or if you opponent bullet smoke can cover your screen if he hits you near the head.
prostynick
I shivered when he said Caldera
[deleted]
[deleted]
Fake_Plastic_Tree_85
Why is it good news? you really think KBM players will stop crying about game mechanics?
I promise it’ll be less than 2 weeks before they start crying about something….im pretty sure it’s gonna be the constant AA threads again, but yea. The type of KBM players that complain on here, aren’t the type who can be happy. Its kinda their thing.
Late Edit:
I scrolled the comments after replying and see the “AA is OP” guys have already found their groove. 🤦♂️
scrigface
Cant wait to be able to see what im shooting again like WZ1. I cant see shit right now unless i have a loadout weapon.
ibabyXD
They added “Cainted Tac Aim” ability to use freely on guns. — This is GREAT for AA, sucks for MNK. (& Snipers still won’t headshot down in Warzone except 3 with trash stats – Pure MnK nerf as snipers fall off after AA distance like Warzone 1’s sniper headshot nerf limited to AA Range.)
As MnK have hard time seeing EVEN THE LASER (from Cainted Laser) to aim directly in the middle, and you don’t even get a “crosshair” on screen or anything like a “dot”.
Where none of that matters if you’re on Controller as AimAssist will lock and follow the players regardless if you have a crosshair or not, making you able to fully benefit from the perks without any real downsides.
AA adapts to the increased movement too, remember that one clip of a cheater speeding downhill and how AA locked on him even though it was a hacker going crazy? This will make MnK have harder time as well as now controllers got AA+Movement.
AA works better with the sliding/rotating effect, if you watched that Aydan’s clip from 2 days ago that would be a perfect example to how that is stronger now.
**AA was fine in 2020 and nobody complained**, but year after year they keep over-buffing it whilst nerfing MnK, where now **it’s the strongest in any game ever.**
zhubaohi
It’s good new for everyone, I’m sure controller players would love to see the target.
8 Comments
they fixed gun smoke but the current problem plaguing the beta is that the beta operators are hard to distinguish from teammates and enemies (as they look too similar), as well as nameplates being too small. granted the operator visibility will be fixed on release as people will use their custom operators
While gun smoke have been reduced. From what I saw it seems like when the bullet hits smth it creates a lot of smoke. I wonder if this could cover your ennemy during some fights or if you opponent bullet smoke can cover your screen if he hits you near the head.
I shivered when he said Caldera
[deleted]
Why is it good news? you really think KBM players will stop crying about game mechanics?
I promise it’ll be less than 2 weeks before they start crying about something….im pretty sure it’s gonna be the constant AA threads again, but yea. The type of KBM players that complain on here, aren’t the type who can be happy. Its kinda their thing.
Late Edit:
I scrolled the comments after replying and see the “AA is OP” guys have already found their groove. 🤦♂️
Cant wait to be able to see what im shooting again like WZ1. I cant see shit right now unless i have a loadout weapon.
They added “Cainted Tac Aim” ability to use freely on guns. — This is GREAT for AA, sucks for MNK. (& Snipers still won’t headshot down in Warzone except 3 with trash stats – Pure MnK nerf as snipers fall off after AA distance like Warzone 1’s sniper headshot nerf limited to AA Range.)
As MnK have hard time seeing EVEN THE LASER (from Cainted Laser) to aim directly in the middle, and you don’t even get a “crosshair” on screen or anything like a “dot”.
Where none of that matters if you’re on Controller as AimAssist will lock and follow the players regardless if you have a crosshair or not, making you able to fully benefit from the perks without any real downsides.
AA adapts to the increased movement too, remember that one clip of a cheater speeding downhill and how AA locked on him even though it was a hacker going crazy? This will make MnK have harder time as well as now controllers got AA+Movement.
AA works better with the sliding/rotating effect, if you watched that Aydan’s clip from 2 days ago that would be a perfect example to how that is stronger now.
**AA was fine in 2020 and nobody complained**, but year after year they keep over-buffing it whilst nerfing MnK, where now **it’s the strongest in any game ever.**
It’s good new for everyone, I’m sure controller players would love to see the target.