My brother and I spent the past 12 years growing our game studio. In two weeks we’re launching our largest project yet: a cyberpunk heist RPG with components inspired by games like Shadowrun, XCOM, and Deus Ex. The trailer just went live!
My brother and I spent the past 12 years growing our game studio. In two weeks we’re launching our largest project yet: a cyberpunk heist RPG with components inspired by games like Shadowrun, XCOM, and Deus Ex. The trailer just went live!
I think this crowd might be particularly interested in the setting: a unique 23rd-century cyberpunk world we’ve been fleshing out for ages for both a previous game in this world and countless tabletop RPG campaigns we’ve run in it.
The game is set in the New Boston Zone, one of only 112 surviving megacities on the planet. Man-made environmental disasters have ravaged the biosphere. Artificial consciousness has been created, subsequently murdered, and then strictly outlawed at a global level. Megacorporate colonies and research stations dot the solar system from Venus to Jupiter.
Cyber Knights were originally just data couriers in the quantum age, carrying a cutting-edge quantum-secure computer surgically implanted into their spine. During the Quiet War, as the quantum technologies arms race soared, their abilities were enhanced to levels far beyond what was originally intended.
Now outlawed, Knights are hired under the table, able to operate as a walking quantum countermeasures & tactical calculations hub on the battlefield. Their preternatural coordination and signals processing capabilities makes them the natural leader of a squad and gives you many unique talents to use in-game.
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Happy to answer any questions or share more details. The game can be [found on Steam here](https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/?utm_source=reddit&utm_campaign=ea-trailer&utm_medium=rcyberpunk) – hope you’ll wishlist!
I think this crowd might be particularly interested in the setting: a unique 23rd-century cyberpunk world we’ve been fleshing out for ages for both a previous game in this world and countless tabletop RPG campaigns we’ve run in it.
The game is set in the New Boston Zone, one of only 112 surviving megacities on the planet. Man-made environmental disasters have ravaged the biosphere. Artificial consciousness has been created, subsequently murdered, and then strictly outlawed at a global level. Megacorporate colonies and research stations dot the solar system from Venus to Jupiter.
Cyber Knights were originally just data couriers in the quantum age, carrying a cutting-edge quantum-secure computer surgically implanted into their spine. During the Quiet War, as the quantum technologies arms race soared, their abilities were enhanced to levels far beyond what was originally intended.
Now outlawed, Knights are hired under the table, able to operate as a walking quantum countermeasures & tactical calculations hub on the battlefield. Their preternatural coordination and signals processing capabilities makes them the natural leader of a squad and gives you many unique talents to use in-game.