Made a wallpaper uncrop of the Verdansk Collage by tysl.art [3840×2160]

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  1. acoolrocket

    [Artist’s portfolio entry](https://tysl.art/portfolio/jackfrags)

    [Breakdown video](https://streamable.com/utmjyt)

    Workflow time, [all results/generations can be found in this album](https://imghut.com/album/call-of-duty-warzone-verdansk-collage-by-tyslart.GjPJB):

    [First uncropped for a quick rough draft](https://imghut.com/i/cod-warzone-year-by-tysl-img2img-input.G8wNHV) with DALL-E 2, also made use of the blue hills/rocks at the bottom from a Photoshop Generative Fill result.

    Input that into img2img with this prompt/parameters config:

    * Prompt: masterpiece, best quality, scenery, no humans, action background, military, bright background, illustration style
    * Negative Prompt: lowres, bad anatomy, bad hands, text, error, missing fingers, extra digit, fewer digits, cropped, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, username, blurry, 1girl, humans, EasyNegative
    * Parameters: Steps: 50, Sampler: DPM++ SDE Karras, CFG scale: 11
    * Model: MIX-Pro-V3

    For the denoising strength, I dabbled between compositing bits from 0.3 and 0.4 for [this 1024×576 composite](https://imghut.com/i/cod-warzone-year-by-tysl-1024-comp.G8wKui).

    I then used Ultimate SD Upscaler with denoising strengths of 0.3 and 0.4 yet again compositing bits I liked from different results for the final composite.

    [More of my wallpaper uncrops, edits and restorations.](https://www.deviantart.com/thegamerxu/gallery/74434611/wallpaper-edits-and-restorations)

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