Well, considering we can see all members of a team on the UAV when we kill one of them, this just seems like the same thing but for the losing side.
I don’t mind it. Makes it fair-ish.
PercySledge
Sounds cool, should instigate more attacks as people will naturally try to follow the direction to avenge
donksdonks42
Would appreciate not having to educate my knuckleheaded teammates about not just screaming YO MAMMAS A BITCH and NO WAY after they die and I am rushing in to die myself
Nintendo_Pro_03
Squadmate? What happens in Solos, then?
They are giving squad players more advantages than Solo players? Not even news at this point.
NJShadow
RIP stealth play. *Unenthusiastic “Yaaaaaaay…”*
1IIvc3
Another thing made for bots.
NikolaisVodka
Yikes
Yellowtoblerone
But WHY
Cabbiecar1001
They may as well just have the game play itself for bots lol
As if SBMM and skill based damage weren’t enough let’s give hints to players losing a fight to keep things “fair”
spencer75
“the icon merely shows direction, not exact location”, although it might not work as a wallhack or as the former most wanted logo appearing above someone’s head through walls, I think this is already too much. Catering again to noobs, lowering the skill sealing which is already almost inexistent. Who asked for this? Who’s making those decisions? Are they even playing the game and taking into account the community’s feedback?
lucasssotero
I only fear it might clutter the screen during chaotic CQC
Cavesloth13

I know one guy that’s for it!
treesandleafsanddirt
YET Another reason not to play this game. Classic example of something going bad to worse.
Tawnik
so if i am a solo and i end up fighting a team of 2+ i get another disadvantage if i kill one of them?
edit: totally thought i was in the dmz subreddit but still…
14 Comments
Well, considering we can see all members of a team on the UAV when we kill one of them, this just seems like the same thing but for the losing side.
I don’t mind it. Makes it fair-ish.
Sounds cool, should instigate more attacks as people will naturally try to follow the direction to avenge
Would appreciate not having to educate my knuckleheaded teammates about not just screaming YO MAMMAS A BITCH and NO WAY after they die and I am rushing in to die myself
Squadmate? What happens in Solos, then?
They are giving squad players more advantages than Solo players? Not even news at this point.
RIP stealth play. *Unenthusiastic “Yaaaaaaay…”*
Another thing made for bots.
Yikes
But WHY
They may as well just have the game play itself for bots lol
As if SBMM and skill based damage weren’t enough let’s give hints to players losing a fight to keep things “fair”
“the icon merely shows direction, not exact location”, although it might not work as a wallhack or as the former most wanted logo appearing above someone’s head through walls, I think this is already too much. Catering again to noobs, lowering the skill sealing which is already almost inexistent. Who asked for this? Who’s making those decisions? Are they even playing the game and taking into account the community’s feedback?
I only fear it might clutter the screen during chaotic CQC

I know one guy that’s for it!
YET Another reason not to play this game. Classic example of something going bad to worse.
so if i am a solo and i end up fighting a team of 2+ i get another disadvantage if i kill one of them?
edit: totally thought i was in the dmz subreddit but still…