They went very deep and detailed on this blog post.
I like it so far, it is the same studio that designed fortunes keep.
I hope with the right gameplay balancing, this update brings back Warzone back on track.
GlassOfWatah
I’m afk at the moment. Will read later today, but did they mention anything about gameplay and more importantly AI in the map (resurgence mode)?
yoiruiouy
As many, many people have stated across hundreds of threads, maps are the least of this game’s issues.
Rebirth is a welcome re-addition after they forcibly stripped it away from WZ1 to push players over to WZ2, but with the current state of the core mechanics, I can’t see this landing anywhere close to the magic that made WZ1 rebirth explode in popularity.
Clunky slow animations and minimal movement/outplay mechanics on small scale maps with this TTK and no sprint plating sounds like a recipe for headaches and not much else.
Props to the artists though, the map itself looks extremely clean.
Can’t wait for circles to close on the north sea wall.
Knight-112
Movement
Animation speed
QOL features (like reload cancel, plating while sprinting, etc)
TTK
All these things are huge problems that, in its current state, will render resurgence completely terrible
No-Raspberry4074
I just hope there’s enough larger buildings for squads to land at and loot. That’s all.
Looking forward to racking up the wins again !!!
Thirdlight
OMG, that looks ugly as F…
Like wth happened to the graphics? It looks worse then WZ1!
VintageToure
Anyone notice any parts of the map that are from old MP maps? Shipment and Castle aside
Spetz
Map looks beautiful. However, this won’t matter to retention unless they significantly reverse mechanics for both movement and TTK to WZ1 levels. Otherwise it will not be the return to resurgence mode that players are hoping for. Miss-step here and WZ2 is dead.
jonnyvue
> Ashika Island, also known as “Isle of the Sea Lion”, is part of a small archipelago located in an undisclosed location, somewhere in the APAC (Asia Pacific) region.
Japan. It’s in Japan.
Deontto
Map looks great(Al Mazrah is also great). Too bad this game is at least another 2 seasons away from being decent.
Vergy
As a first impression visually I am not really liking it. Rebirth is my favorite and that had a hill in the center with a building, same concept with Caldera and this new map. This map however has Caldera style hills which has A LOT of cliffs and rocky areas. So its going to have a lot of choke points when trying to get to traverse the map. Unlike rebirth where basically you could traverse the map anywhere and it was not a steep slope with almost zero choke points just all open ground with some debree to use for cover.
15 Comments
They went very deep and detailed on this blog post.
I like it so far, it is the same studio that designed fortunes keep.
I hope with the right gameplay balancing, this update brings back Warzone back on track.
I’m afk at the moment. Will read later today, but did they mention anything about gameplay and more importantly AI in the map (resurgence mode)?
As many, many people have stated across hundreds of threads, maps are the least of this game’s issues.
Rebirth is a welcome re-addition after they forcibly stripped it away from WZ1 to push players over to WZ2, but with the current state of the core mechanics, I can’t see this landing anywhere close to the magic that made WZ1 rebirth explode in popularity.
Clunky slow animations and minimal movement/outplay mechanics on small scale maps with this TTK and no sprint plating sounds like a recipe for headaches and not much else.
Props to the artists though, the map itself looks extremely clean.
[deleted]
Just tell us if the rpk/fennec meta is dead plz
Very detailed I like it https://i.imgur.com/EPmJYaJ.jpg
Can’t wait for circles to close on the north sea wall.
Movement
Animation speed
QOL features (like reload cancel, plating while sprinting, etc)
TTK
All these things are huge problems that, in its current state, will render resurgence completely terrible
I just hope there’s enough larger buildings for squads to land at and loot. That’s all.
Looking forward to racking up the wins again !!!
OMG, that looks ugly as F…
Like wth happened to the graphics? It looks worse then WZ1!
Anyone notice any parts of the map that are from old MP maps? Shipment and Castle aside
Map looks beautiful. However, this won’t matter to retention unless they significantly reverse mechanics for both movement and TTK to WZ1 levels. Otherwise it will not be the return to resurgence mode that players are hoping for. Miss-step here and WZ2 is dead.
> Ashika Island, also known as “Isle of the Sea Lion”, is part of a small archipelago located in an undisclosed location, somewhere in the APAC (Asia Pacific) region.
Japan. It’s in Japan.
Map looks great(Al Mazrah is also great). Too bad this game is at least another 2 seasons away from being decent.
As a first impression visually I am not really liking it. Rebirth is my favorite and that had a hill in the center with a building, same concept with Caldera and this new map. This map however has Caldera style hills which has A LOT of cliffs and rocky areas. So its going to have a lot of choke points when trying to get to traverse the map. Unlike rebirth where basically you could traverse the map anywhere and it was not a steep slope with almost zero choke points just all open ground with some debree to use for cover.