
Like everyone else, I hate Martydom, but I understand why the devs don't want to remove it.
I have a few suggestions for improving Martydom to make it better for everyone:
Option 1:
It only deals 50% of the grenade’s damage—not the full amount—and if you have the Extra Explosive Damage perk, it only reaches a maximum of 75%. Only with that perk can it destroy vehicles too; otherwise, it can’t.
Option 2:
The grenade can be picked up and thrown like a normal grenade, allowing you to get rid of it if you’re skilled enough.
Option 3:
The player with the Martyrdom perk has an extra light on them, so you know not to get too close if you kill them. It also has a longer explosion timer, making it easier to dodge the grenade from closer range.
Option 4:
It doesn’t appear when you execute the player with the perk, or you don’t take damage from the grenade they drop during an execution.
Option 5:
Add everything of the options , this would make Martydom fair to play gainst it and isn't a easy kill like it is.