
I’ve been working on the game for less than a year. It’s not a AAA production, but a smaller project inspired by Blade Runner (and the works of Philip K. Dick) as well as Lovecraftian mythology.
Visually, I tried to recreate the vibe of retro FPS games like Half-Life or System Shock 2 (with immersive sim and survival elements). I implemented a vital system in the game (health, stamina, psyche) and a small crafting system so that the player has the ability to replenish their supplies for the rest of the adventure if needed.
Since I use Linux on a daily basis, the game has a native Linux build in addition to the Windows version.
I am creating the game in Unity 3D, using Blender, GIMP, VS Code, and Audacity.
Best regards,
Paul (Moyses_dev)