
GAMEPLAY
– Fixed a case where grenades could be thrown through level geometry
MAPS
Cache
– Fixed various gaps in map
– Fixed collision in various spots across map
– Fixed flickering on some assets
– Removed boost spot in Outside A
Shelter
– Updated to the latest version from the Community Workshop (Update Notes)
MAP SCRIPTING
– Added Instance.TracePlayer
– Added Instance.OnWeaponPickup
– Added Instance.OnBombExplode
– Added Instance.SpawnGrenadeProjectile
– Added dropper to Instance.OnWeaponDrop event
– Added hitEntity to Instance.OnGrenadeBounce event
– Added normal to Instance.OnGrenadeBounce event
– Added CSGrenadeProjectileBase.GetGrenadeType
– Added CSGrenadeProjectileBase.GetThrower
– Added CSGrenadeProjectileBase.Detonate
– Added CSPlantedC4.IsBombsiteA
– Added CSPlantedC4.IsBombsiteB
– Added CSPlantedC4.GetPlanter
– Added CSPlantedC4.GetDefuser
– Added CSPlantedC4.IsActive
– Added CSPlantedC4.IsExploded
– Added CSPlantedC4.IsDefused
– Added CSPlantedC4.GetPlantTime
– Added CSPlantedC4.GetExplodeTime
– Added CSPlantedC4.GetDefuseStartTime
– Added CSPlantedC4.GetDefuseFinishTime
– Added CSPlayerPawn.HasDefuser
– Added CSPlayerPawn.SetHasDefuser
– Added CSGrenadeType enum
– Fixed a bug where Instance.RegisterCheatCommand would not work on script reload.
– Deprecated bounces from Instance.OnGrenadeBounce event.