Hello ARAMers!

In this patch, along with several recent hotfixes, we’re continuing our work to create a healthier balance between new and existing Augments.

In our recent hotfixes, we have meaningfully improved how Ability Augments are offered to champions. These augments are now offered on spells that champions benefit from. We also fixed issues where certain spells could incorrectly receive augments that didn’t work on them.

We also fixed an issue that prevented several critical strike-related Augments, such as Jeweled Gauntlet and It’s Critical, from appearing as often as intended. Additionally, we resolved a bug that significantly reduced the chance of Ability Augments appearing in the third and fourth Augment slots.

Over the past week, we’ve continued tuning our new Augments. Some overperforming options, such as Tooth Fairy and Archmage, have received adjustments to bring them more in line with other choices. Meanwhile, weaker Augments like Glass Cannon and Pin Cushion have received buffs and usability improvements to help them better deliver on their intended fantasies.

We’ll continue monitoring Augment performance and player sentiment as we work to keep Mayhem feeling fresh, balanced, and exciting.

See you on the Bridge!